/*************************************************************************** * GSkyRegion.cpp - Abstract virtual sky region base class * * ----------------------------------------------------------------------- * * copyright (C) 2013 by Pierrick Martin * * ----------------------------------------------------------------------- * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * * * ***************************************************************************/ /** * @file GSkyRegion.cpp * @brief Abstract sky region base class interface definition * @author Pierrick Martin */ /* __ Includes ___________________________________________________________ */ #ifdef HAVE_CONFIG_H #include #endif #include #include #include "GSkyRegion.hpp" /* __ Method name definitions ____________________________________________ */ /* __ Macros _____________________________________________________________ */ /* __ Coding definitions _________________________________________________ */ /* __ Debug definitions __________________________________________________ */ /*========================================================================== = = = Constructors/destructors = = = ==========================================================================*/ /***********************************************************************//** * @brief Void constructor ***************************************************************************/ GSkyRegion::GSkyRegion(void) { // Initialise members init_members(); // Return return; } /***********************************************************************//** * @brief Copy constructor * * @param[in] region sky region. ***************************************************************************/ GSkyRegion::GSkyRegion(const GSkyRegion& region) { // Initialise members init_members(); // Copy members copy_members(region); // Return return; } /***********************************************************************//** * @brief Destructor ***************************************************************************/ GSkyRegion::~GSkyRegion(void) { // Free members free_members(); // Return return; } /*========================================================================== = = = Operators = = = ==========================================================================*/ /***********************************************************************//** * @brief Assignment operator * * @param[in] region sky region. * @return sky region. ***************************************************************************/ GSkyRegion& GSkyRegion::operator=(const GSkyRegion& region) { // Execute only if object is not identical if (this != ®ion) { // Free members free_members(); // Initialise private members for clean destruction init_members(); // Copy members copy_members(region); } // endif: object was not identical // Return return *this; } /*========================================================================== = = = Private methods = = = ==========================================================================*/ /***********************************************************************//** * @brief Initialise class members ***************************************************************************/ void GSkyRegion::init_members(void) { // Initialise members m_type.clear(); m_name.clear(); m_solid = 0.0; // Return return; } /***********************************************************************//** * @brief Copy class members * * @param[in] region sky region. ***************************************************************************/ void GSkyRegion::copy_members(const GSkyRegion& region) { // Copy members m_type = region.m_type; m_name = region.m_name; m_solid = region.m_solid; // Return return; } /***********************************************************************//** * @brief Delete class members ***************************************************************************/ void GSkyRegion::free_members(void) { // Return return; }