/*************************************************************************** * GNodeArray.i - Array of nodes class * * ----------------------------------------------------------------------- * * copyright (C) 2008-2014 by Juergen Knoedlseder * * ----------------------------------------------------------------------- * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * * * ***************************************************************************/ /** * @file GNodeArray.i * @brief Node array class interface definition * @author Juergen Knoedlseder */ %{ /* Put headers and other declarations here that are needed for compilation */ #include "GNodeArray.hpp" %} /***********************************************************************//** * @class GNodeArray * * @brief Node array class ***************************************************************************/ class GNodeArray : public GContainer { public: // Constructors and destructors GNodeArray(void); explicit GNodeArray(const int& num, const double* array); explicit GNodeArray(const GVector& vector); explicit GNodeArray(const std::vector& vector); GNodeArray(const GNodeArray& array); virtual ~GNodeArray(void); // Methods void clear(void); GNodeArray* clone(void) const; double& at(const int& index); int size(void) const; bool is_empty(void) const; void append(const double& node); void insert(const int& index, const double& node); void remove(const int& index); void reserve(const int& num); void extend(const GNodeArray& nodes); void nodes(const int& num, const double* array); void nodes(const GVector& vector); void nodes(const std::vector& vector); double interpolate(const double& value, const std::vector& vector) const; void set_value(const double& value) const; const int& inx_left(void) const; const int& inx_right(void) const; const double& wgt_left(void) const; const double& wgt_right(void) const; void load(const std::string& filename, const std::string& extname = "NODES"); void save(const std::string& filename, const bool& clobber = false, const std::string& extname = "NODES") const; void read(const GFitsTable& table); void write(GFits& file, const std::string& extname = "NODES") const; }; /***********************************************************************//** * @brief GNodeArray class extension ***************************************************************************/ %extend GNodeArray { double __getitem__(const int& index) { if (index >= 0 && index < self->size()) { return (*self)[index]; } else { throw GException::out_of_range("__getitem__(int)", index, self->size()); } } void __setitem__(const int& index, const double& val) { if (index>=0 && index < self->size()) { (*self)[index] = val; return; } else { throw GException::out_of_range("__setitem__(int)", index, self->size()); } } GNodeArray copy() { return (*self); } };