/*************************************************************************** * GSparseMatrix.i - Sparse Matrix class SWIG file * * ----------------------------------------------------------------------- * * copyright (C) 2008-2012 by Juergen Knoedlseder * * ----------------------------------------------------------------------- * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * * * ***************************************************************************/ /** * @file GSparseMatrix.i * @brief Sparse matrix class definition. * @author Juergen Knoedlseder */ %{ /* Put headers and other declarations here that are needed for compilation */ #include "GSparseMatrix.hpp" #include "GTools.hpp" %} /* __ Includes ___________________________________________________________ */ %include "GTypemaps.i" /***********************************************************************//** * @class GSparseMatrix * * @brief Sparse matrix class definition * * GSparseMatrix implements a sparse matrix storage class. It derives from * the abstract base class GMatrixBase. ***************************************************************************/ class GSparseMatrix : public GMatrixBase { public: // Constructors and destructors GSparseMatrix(void); GSparseMatrix(const int& rows, const int& cols, const int& elements = 0); GSparseMatrix(const GMatrix& matrix); GSparseMatrix(const GSymMatrix& matrix); GSparseMatrix(const GSparseMatrix& matrix); virtual ~GSparseMatrix(void); // Implemented pure virtual base class operators GVector operator*(const GVector& vector) const; // Overloaded virtual base class operators bool operator==(const GSparseMatrix& matrix) const; bool operator!=(const GSparseMatrix& matrix) const; // Other operators GSparseMatrix operator+(const GSparseMatrix& matrix) const; GSparseMatrix operator-(const GSparseMatrix& matrix) const; GSparseMatrix operator*(const GSparseMatrix& matrix) const; GSparseMatrix operator-(void) const; GSparseMatrix& operator+=(const GSparseMatrix& matrix); GSparseMatrix& operator-=(const GSparseMatrix& matrix); GSparseMatrix& operator*=(const GSparseMatrix& matrix); GSparseMatrix& operator*=(const double& scalar); GSparseMatrix& operator/=(const double& scalar); // Implemented pure virtual base class methods void clear(void); GSparseMatrix* clone(void) const; void transpose(void); void invert(void); void add_col(const GVector& vector, const int& col); void insert_col(const GVector& vector, const int& col); GVector extract_row(const int& row) const; GVector extract_col(const int& col) const; double fill(void) const; double min(void) const; double max(void) const; double sum(void) const; // Other methods void add_col(const double* values, const int* rows, int number, const int& col); void insert_col(const double* values, const int* rows, int number, const int& col); void cholesky_decompose(bool compress = true); GVector cholesky_solver(const GVector& vector, bool compress = true); void cholesky_invert(bool compress = true); void set_mem_block(const int& block); void stack_init(const int& size = 0, const int& entries = 0); int stack_push_column(const GVector& vector, const int& col); int stack_push_column(const double* values, const int* rows, const int& number, const int& col); void stack_flush(void); void stack_destroy(void); }; /***********************************************************************//** * @brief GSparseMatrix class extension ***************************************************************************/ %extend GSparseMatrix { char *__str__() { return tochar(self->print()); } double __getitem__(int GTuple[2]) { return (*self)(GTuple[0], GTuple[1]); } void __setitem__(int GTuple[2], double value) { (*self)(GTuple[0], GTuple[1]) = value; } GSparseMatrix __mul__(const double &a) { return (*self) * a; } GSparseMatrix __div__(const double &a) { return (*self) / a; } GSparseMatrix copy() { return (*self); } };