/***************************************************************************
* GSkyRegion.cpp - Abstract virtual sky region base class *
* ----------------------------------------------------------------------- *
* copyright (C) 2013 by Pierrick Martin *
* ----------------------------------------------------------------------- *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see . *
* *
***************************************************************************/
/**
* @file GSkyRegion.cpp
* @brief Abstract sky region base class interface definition
* @author Pierrick Martin
*/
/* __ Includes ___________________________________________________________ */
#ifdef HAVE_CONFIG_H
#include
#endif
#include
#include
#include "GSkyRegion.hpp"
/* __ Method name definitions ____________________________________________ */
/* __ Macros _____________________________________________________________ */
/* __ Coding definitions _________________________________________________ */
/* __ Debug definitions __________________________________________________ */
/*==========================================================================
= =
= Constructors/destructors =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Void constructor
***************************************************************************/
GSkyRegion::GSkyRegion(void)
{
// Initialise members
init_members();
// Return
return;
}
/***********************************************************************//**
* @brief Copy constructor
*
* @param[in] region sky region.
***************************************************************************/
GSkyRegion::GSkyRegion(const GSkyRegion& region)
{
// Initialise members
init_members();
// Copy members
copy_members(region);
// Return
return;
}
/***********************************************************************//**
* @brief Destructor
***************************************************************************/
GSkyRegion::~GSkyRegion(void)
{
// Free members
free_members();
// Return
return;
}
/*==========================================================================
= =
= Operators =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Assignment operator
*
* @param[in] region sky region.
* @return sky region.
***************************************************************************/
GSkyRegion& GSkyRegion::operator=(const GSkyRegion& region)
{
// Execute only if object is not identical
if (this != ®ion) {
// Free members
free_members();
// Initialise private members for clean destruction
init_members();
// Copy members
copy_members(region);
} // endif: object was not identical
// Return
return *this;
}
/*==========================================================================
= =
= Private methods =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Initialise class members
***************************************************************************/
void GSkyRegion::init_members(void)
{
// Initialise members
m_type.clear();
m_name.clear();
m_solid = 0.0;
// Return
return;
}
/***********************************************************************//**
* @brief Copy class members
*
* @param[in] region sky region.
***************************************************************************/
void GSkyRegion::copy_members(const GSkyRegion& region)
{
// Copy members
m_type = region.m_type;
m_name = region.m_name;
m_solid = region.m_solid;
// Return
return;
}
/***********************************************************************//**
* @brief Delete class members
***************************************************************************/
void GSkyRegion::free_members(void)
{
// Return
return;
}