GMatrixBase.i
3.29 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
/***************************************************************************
* GMatrixBase.i - Abstract matrix base class *
* ----------------------------------------------------------------------- *
* copyright (C) 2006-2015 by Juergen Knoedlseder *
* ----------------------------------------------------------------------- *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
***************************************************************************/
/**
* @file GMatrixBase.i
* @brief Abstract matrix base class definition
* @author Juergen Knoedlseder
*/
%{
/* Put headers and other declarations here that are needed for compilation */
#include "GMatrixBase.hpp"
%}
/***********************************************************************//**
* @class GMatrixBase
*
* @brief Abstract matrix base class interface definition
***************************************************************************/
class GMatrixBase : public GBase {
public:
// Constructors and destructors
GMatrixBase(void);
GMatrixBase(const GMatrixBase& matrix);
virtual ~GMatrixBase(void);
// Implemented base class operators
virtual bool operator==(const GMatrixBase& matrix) const;
virtual bool operator!=(const GMatrixBase& matrix) const;
// Pure virtual methods
virtual void clear(void) = 0;
virtual GMatrixBase* clone(void) const = 0;
virtual std::string classname(void) const = 0;
virtual double& at(const int& row, const int& column) = 0;
virtual GVector row(const int& row) const = 0;
virtual void row(const int& row, const GVector& vector) = 0;
virtual GVector column(const int& column) const = 0;
virtual void column(const int& column, const GVector& vector) = 0;
virtual void add_to_row(const int& row, const GVector& vector) = 0;
virtual void add_to_column(const int& column, const GVector& vector) = 0;
virtual double fill(void) const = 0;
virtual double min(void) const = 0;
virtual double max(void) const = 0;
virtual double sum(void) const = 0;
// Base class methods
const int& size(void) const;
const int& columns(void) const;
const int& rows(void) const;
};