GVector.hpp
14.9 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
/***************************************************************************
* GVector.hpp - Vector class *
* ----------------------------------------------------------------------- *
* copyright (C) 2006-2012 by Juergen Knoedlseder *
* ----------------------------------------------------------------------- *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
***************************************************************************/
/**
* @file GVector.hpp
* @brief Vector class interface definition
* @author Juergen Knoedlseder
*/
#ifndef GVECTOR_HPP
#define GVECTOR_HPP
/* __ Includes ___________________________________________________________ */
#include <cmath>
#include <string>
#include "GBase.hpp"
#include "GException.hpp"
/***********************************************************************//**
* @class GVector
*
* @brief Vector class
*
* This class implement a double precision floating point vector class that
* is intended to be used for numerical computation (it is not ment to
* replace the std::vector template class).
***************************************************************************/
class GVector : public GBase {
// Operator friends
friend GVector operator+(const GVector &a, const GVector &b);
friend GVector operator+(const GVector &a, const double &b);
friend GVector operator+(const double &a, const GVector &b);
friend GVector operator-(const GVector &a, const GVector &b);
friend GVector operator-(const GVector &a, const double &b);
friend GVector operator-(const double &a, const GVector &b);
friend double operator*(const GVector &a, const GVector &b);
friend GVector operator*(const GVector &a, const double &b);
friend GVector operator*(const double &a, const GVector &b);
friend GVector operator/(const GVector &a, const double &b);
friend int operator==(const GVector &a, const GVector &b);
friend int operator!=(const GVector &a, const GVector &b);
// Friend functions
friend GVector cross(const GVector &a, const GVector &b);
friend double norm(const GVector &v);
friend double min(const GVector &v);
friend double max(const GVector &v);
friend double sum(const GVector &v);
friend GVector perm(const GVector &v, const int *p);
friend GVector iperm(const GVector &v, const int *p);
friend GVector acos(const GVector &v);
friend GVector acosh(const GVector &v);
friend GVector asin(const GVector &v);
friend GVector asinh(const GVector &v);
friend GVector atan(const GVector &v);
friend GVector atanh(const GVector &v);
friend GVector cos(const GVector &v);
friend GVector cosh(const GVector &v);
friend GVector exp(const GVector &v);
friend GVector abs(const GVector &v);
friend GVector log(const GVector &v);
friend GVector log10(const GVector &v);
friend GVector sin(const GVector &v);
friend GVector sinh(const GVector &v);
friend GVector sqrt(const GVector &v);
friend GVector tan(const GVector &v);
friend GVector tanh(const GVector &v);
friend GVector pow(const GVector &v, const double &q);
public:
// Constructors and destructors
GVector(void);
explicit GVector(const int& num);
explicit GVector(const double& a);
explicit GVector(const double& a, const double& b);
explicit GVector(const double& a, const double& b, const double& c);
GVector(const GVector& v);
virtual ~GVector(void);
// Vector element access operators
double& operator[](const int& inx);
const double& operator[](const int& inx) const;
// Vector operators
GVector& operator=(const GVector& v);
GVector& operator+=(const GVector& v);
GVector& operator-=(const GVector& v);
GVector& operator=(const double& v);
GVector& operator+=(const double& v);
GVector& operator-=(const double& v);
GVector& operator*=(const double& v);
GVector& operator/=(const double& v);
GVector operator-() const;
// Vector methods
void clear(void);
GVector* clone(void) const;
int size(void) const;
int non_zeros(void) const;
std::string print(void) const;
private:
// Private methods
void init_members(void);
void alloc_members(void);
void copy_members(const GVector& v);
void free_members(void);
// Private data area
int m_num; //!< Number of elements in vector
double* m_data; //!< Vector array
};
/***************************************************************************
* Inline members *
***************************************************************************/
// Vector unary addition operator
inline
GVector& GVector::operator+= (const GVector& v)
{
if (m_num != v.m_num)
throw GException::vector_mismatch("GVector::operator+=(GVector)",
m_num, v.m_num);
for (int i = 0; i < m_num; ++i)
m_data[i] += v.m_data[i];
return *this;
}
// Vector unary subtraction operator
inline
GVector& GVector::operator-= (const GVector& v)
{
if (m_num != v.m_num)
throw GException::vector_mismatch("GVector::operator-=(GVector)",
m_num, v.m_num);
for (int i = 0; i < m_num; ++i)
m_data[i] -= v.m_data[i];
return *this;
}
// Scalar assignment operator
inline
GVector& GVector::operator= (const double& v)
{
for (int i = 0; i < m_num; ++i)
m_data[i] = v;
return *this;
}
// Scalar unary addition operator
inline
GVector& GVector::operator+= (const double& v)
{
for (int i = 0; i < m_num; ++i)
m_data[i] += v;
return *this;
}
// Scalar unary subtraction operator
inline
GVector& GVector::operator-= (const double& v)
{
for (int i = 0; i < m_num; ++i)
m_data[i] -= v;
return *this;
}
// Scalar unary multiplication operator
inline
GVector& GVector::operator*= (const double& v)
{
for (int i = 0; i < m_num; ++i)
m_data[i] *= v;
return *this;
}
// Scalar unary division operator
inline
GVector& GVector::operator/= (const double& v)
{
for (int i = 0; i < m_num; ++i)
m_data[i] /= v;
return *this;
}
// Unary minus operator
inline
GVector GVector::operator- ( ) const
{
GVector result = *this;
for (int i = 0; i < m_num; ++i)
result.m_data[i] = -result.m_data[i];
return result;
}
// Return size of vector
inline
int GVector::size() const
{
return m_num;
}
/***************************************************************************
* Inline friends *
***************************************************************************/
// Vector + Vector
inline
GVector operator+ (const GVector& a, const GVector& b)
{
GVector result = a;
result += b;
return result;
}
// Vector + Scalar
inline
GVector operator+ (const GVector& a, const double& b)
{
GVector result = a;
result += b;
return result;
}
// Scalar + Vector
inline
GVector operator+ (const double& a, const GVector& b)
{
GVector result = b;
result += a;
return result;
}
// Vector - Vector
inline
GVector operator- (const GVector& a, const GVector& b)
{
GVector result = a;
result -= b;
return result;
}
// Vector - Scalar
inline
GVector operator- (const GVector& a, const double& b)
{
GVector result = a;
result -= b;
return result;
}
// Scalar - Vector
inline
GVector operator- (const double& a, const GVector& b)
{
GVector result = -b;
result += a;
return result;
}
// Scalar product
inline
double operator* (const GVector& a, const GVector& b)
{
if (a.m_num != b.m_num)
throw GException::vector_mismatch("operator*(GVector, GVector)",
a.m_num, b.m_num);
double result = 0.0;
for (int i = 0; i < a.m_num; ++i)
result += (a.m_data[i] * b.m_data[i]);
return result;
}
// Vector * double
inline
GVector operator* (const GVector& a, const double& b)
{
GVector result = a;
result *= b;
return result;
}
// double * Vector
inline
GVector operator* (const double& a, const GVector& b)
{
GVector result = b;
result *= a;
return result;
}
// Vector / double
inline
GVector operator/ (const GVector& a, const double& b)
{
GVector result = a;
result /= b;
return result;
}
// Vector norm
inline
double norm(const GVector &v)
{
double result = 0.0;
for (int i = 0; i < v.m_num; ++i)
result += (v.m_data[i] * v.m_data[i]);
result = (result > 0.0) ? std::sqrt(result) : 0.0;
return result;
}
// Vector minimum
inline
double min(const GVector &v)
{
double result = v.m_data[0];
for (int i = 1; i < v.m_num; ++i) {
if (v.m_data[i] < result)
result = v.m_data[i];
}
return result;
}
// Vector maximum
inline
double max(const GVector &v)
{
double result = v.m_data[0];
for (int i = 1; i < v.m_num; ++i) {
if (v.m_data[i] > result)
result = v.m_data[i];
}
return result;
}
// Vector sum
inline
double sum(const GVector &v)
{
double result = 0.0;
for (int i = 0; i < v.m_num; ++i)
result += v.m_data[i];
return result;
}
// Vector permutation
inline
GVector perm(const GVector &v, const int *p)
{
GVector result(v.m_num);
if (p == NULL)
result = v;
else {
for (int i = 0; i < v.m_num; ++i)
result.m_data[i] = v.m_data[p[i]];
}
return result;
}
// Inverse vector permutation
inline
GVector iperm(const GVector &v, const int *p)
{
GVector result(v.m_num);
if (p == NULL)
result = v;
else {
for (int i = 0; i < v.m_num; ++i)
result.m_data[p[i]] = v.m_data[i];
}
return result;
}
// Vector acos
inline
GVector acos(const GVector &v)
{
GVector result(v.m_num);
for (int i = 0; i < v.m_num; ++i)
result.m_data[i] = std::acos(v.m_data[i]);
return result;
}
// Vector acosh
inline
GVector acosh(const GVector &v)
{
GVector result(v.m_num);
for (int i = 0; i < v.m_num; ++i)
result.m_data[i] = acosh(v.m_data[i]);
return result;
}
// Vector asin
inline
GVector asin(const GVector &v)
{
GVector result(v.m_num);
for (int i = 0; i < v.m_num; ++i)
result.m_data[i] = std::asin(v.m_data[i]);
return result;
}
// Vector asinh
inline
GVector asinh(const GVector &v)
{
GVector result(v.m_num);
for (int i = 0; i < v.m_num; ++i)
result.m_data[i] = asinh(v.m_data[i]);
return result;
}
// Vector atan
inline
GVector atan(const GVector &v)
{
GVector result(v.m_num);
for (int i = 0; i < v.m_num; ++i)
result.m_data[i] = std::atan(v.m_data[i]);
return result;
}
// Vector atanh
inline
GVector atanh(const GVector &v)
{
GVector result(v.m_num);
for (int i = 0; i < v.m_num; ++i)
result.m_data[i] = atanh(v.m_data[i]);
return result;
}
// Vector cos
inline
GVector cos(const GVector &v)
{
GVector result(v.m_num);
for (int i = 0; i < v.m_num; ++i)
result.m_data[i] = std::cos(v.m_data[i]);
return result;
}
// Vector cosh
inline
GVector cosh(const GVector &v)
{
GVector result(v.m_num);
for (int i = 0; i < v.m_num; ++i)
result.m_data[i] = std::cosh(v.m_data[i]);
return result;
}
// Vector exp
inline
GVector exp(const GVector &v)
{
GVector result(v.m_num);
for (int i = 0; i < v.m_num; ++i)
result.m_data[i] = std::exp(v.m_data[i]);
return result;
}
// Vector abs
inline
GVector abs(const GVector &v)
{
GVector result(v.m_num);
for (int i = 0; i < v.m_num; ++i)
result.m_data[i] = std::abs(v.m_data[i]);
return result;
}
// Vector log
inline
GVector log(const GVector &v)
{
GVector result(v.m_num);
for (int i = 0; i < v.m_num; ++i)
result.m_data[i] = std::log(v.m_data[i]);
return result;
}
// Vector log10
inline
GVector log10(const GVector &v)
{
GVector result(v.m_num);
for (int i = 0; i < v.m_num; ++i)
result.m_data[i] = std::log10(v.m_data[i]);
return result;
}
// Vector sin
inline
GVector sin(const GVector &v)
{
GVector result(v.m_num);
for (int i = 0; i < v.m_num; ++i)
result.m_data[i] = std::sin(v.m_data[i]);
return result;
}
// Vector sinh
inline
GVector sinh(const GVector &v)
{
GVector result(v.m_num);
for (int i = 0; i < v.m_num; ++i)
result.m_data[i] = std::sinh(v.m_data[i]);
return result;
}
// Vector sqrt
inline
GVector sqrt(const GVector &v)
{
GVector result(v.m_num);
for (int i = 0; i < v.m_num; ++i)
result.m_data[i] = std::sqrt(v.m_data[i]);
return result;
}
// Vector tan
inline
GVector tan(const GVector &v)
{
GVector result(v.m_num);
for (int i = 0; i < v.m_num; ++i)
result.m_data[i] = std::tan(v.m_data[i]);
return result;
}
// Vector tanh
inline
GVector tanh(const GVector &v)
{
GVector result(v.m_num);
for (int i = 0; i < v.m_num; ++i)
result.m_data[i] = std::tanh(v.m_data[i]);
return result;
}
// Vector pow
inline
GVector pow(const GVector &v, const double &a)
{
GVector result(v.m_num);
for (int i = 0; i < v.m_num; ++i)
result.m_data[i] = std::pow(v.m_data[i],a);
return result;
}
// Equality operator
inline
int operator== (const GVector &a, const GVector &b)
{
int result = 1;
if (a.m_num == b.m_num) {
for (int i = 0; i < a.m_num; ++i) {
if (a.m_data[i] != b.m_data[i]) {
result = 0;
break;
}
}
}
else
result = 0;
return result;
}
// Not equality operator
inline
int operator!= (const GVector &a, const GVector &b)
{
int result = 0;
if (a.m_num == b.m_num) {
for (int i = 0; i < a.m_num; ++i) {
if (a.m_data[i] != b.m_data[i]) {
result = 1;
break;
}
}
}
else
result = 1;
return result;
}
#endif /* GVECTOR_HPP */