GXmlNode.cpp 12.4 KB
/***************************************************************************
 *                GXmlNode.cpp - Abstract XML node base class              *
 * ----------------------------------------------------------------------- *
 *  copyright (C) 2010-2012 by Juergen Knoedlseder                         *
 * ----------------------------------------------------------------------- *
 *                                                                         *
 *  This program is free software: you can redistribute it and/or modify   *
 *  it under the terms of the GNU General Public License as published by   *
 *  the Free Software Foundation, either version 3 of the License, or      *
 *  (at your option) any later version.                                    *
 *                                                                         *
 *  This program is distributed in the hope that it will be useful,        *
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of         *
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the          *
 *  GNU General Public License for more details.                           *
 *                                                                         *
 *  You should have received a copy of the GNU General Public License      *
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.  *
 *                                                                         *
 ***************************************************************************/
/**
 * @file GXmlNode.cpp
 * @brief Abstract XML node base class implementation
 * @author Juergen Knoedlseder
 */

/* __ Includes ___________________________________________________________ */
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "GException.hpp"
#include "GXmlNode.hpp"
#include "GXmlElement.hpp"

/* __ Method name definitions ____________________________________________ */
#define G_APPEND                                "GXmlNode::append(GXmlNode*)"
#define G_CHILD1                             "GXmlNode* GXmlNode::child(int)"
#define G_ELEMENT1                         "GXmlNode* GXmlNode::element(int)"
#define G_ELEMENT2           "GXmlNode* GXmlNode::element(std::string&, int)"

/* __ Macros _____________________________________________________________ */

/* __ Coding definitions _________________________________________________ */

/* __ Debug definitions __________________________________________________ */


/*==========================================================================
 =                                                                         =
 =                         Constructors/destructors                        =
 =                                                                         =
 ==========================================================================*/

/***********************************************************************//**
 * @brief Void constructor
 ***************************************************************************/
GXmlNode::GXmlNode(void)
{
    // Initialise members
    init_members();

    // Return
    return;
}


/***********************************************************************//**
 * @brief Copy constructor
 *
 * @param[in] node XML node.
 ***************************************************************************/
GXmlNode::GXmlNode(const GXmlNode& node)
{
    // Initialise members
    init_members();

    // Copy members
    copy_members(node);

    // Return
    return;
}


/***********************************************************************//**
 * @brief Destructor
 ***************************************************************************/
GXmlNode::~GXmlNode(void)
{
    // Free members
    free_members();

    // Return
    return;
}


/*==========================================================================
 =                                                                         =
 =                                Operators                                =
 =                                                                         =
 ==========================================================================*/

/***********************************************************************//**
 * @brief Assignment operator
 *
 * @param[in] node XML node.
 ***************************************************************************/
GXmlNode& GXmlNode::operator= (const GXmlNode& node)
{
    // Execute only if object is not identical
    if (this != &node) {

        // Free members
        free_members();

        // Initialise members
        init_members();

        // Copy members
        copy_members(node);

    } // endif: object was not identical

    // Return
    return *this;
}


/*==========================================================================
 =                                                                         =
 =                             Public methods                              =
 =                                                                         =
 ==========================================================================*/

/***********************************************************************//**
 * @brief Append child node to node
 *
 * @param[in] node Child node.
 *
 * @exception GException::file_open_error
 *            Unable to open XML file (write access requested).
 ***************************************************************************/
void GXmlNode::append(GXmlNode* node)
{
    // Make sure that node is not a document (only the root document is
    // allowed to exist in a XML document
    if (node->type() == NT_DOCUMENT) {
        throw GException::xml_bad_node_type(G_APPEND, "GXmlDocument",
                          "Only the root node is of type GXmlDocument.");
    }

    // Append node
    m_nodes.push_back(node);

    // Return
    return;
}


/***********************************************************************//**
 * @brief Return number of children of node
 ***************************************************************************/
int GXmlNode::children(void) const
{
    // Return number of nodes
    return m_nodes.size();
}


/***********************************************************************//**
 * @brief Return pointer on child node
 *
 * @param[in] index Index of node (0,1,2,...)
 *
 * @exception GException::out_of_range
 *            Node index is out of range.
 ***************************************************************************/
GXmlNode* GXmlNode::child(int index) const
{
    // If index is outside boundary then throw an error
    if (index < 0 || index >= children()) {
        throw GException::out_of_range(G_CHILD1, index, 0, children()-1);
    }

    // Return node
    return m_nodes[index];
}


/***********************************************************************//**
 * @brief Return number of child elements in node
 *
 * The number of child elements is the number of nodes of type NT_ELEMENT.
 ***************************************************************************/
int GXmlNode::elements(void) const
{
    // Compute number of child elements in node
    int elements = 0;
    for (int i = 0; i < children(); ++i) {
        if (child(i)->type() == NT_ELEMENT) {
            elements++;
        }
    }

    // Return number of child elements
    return elements;
}


/***********************************************************************//**
 * @brief Return number of child elements of given name in node
 *
 * @param[in] name Name of child elements.
 *
 * The number of child elements is the number of nodes of type NT_ELEMENT
 * that have the same name as is specified by the argument.
 ***************************************************************************/
int GXmlNode::elements(const std::string& name) const
{
    // Compute number of child elements in node
    int elements = 0;
    for (int i = 0; i < children(); ++i) {
        if (child(i)->type() == NT_ELEMENT) {
            if (static_cast<GXmlElement*>(child(i))->name() == name) {
                elements++;
            }
        }
    }

    // Return number of child elements
    return elements;
}


/***********************************************************************//**
 * @brief Return pointer on child element
 *
 * @param[in] index Index of child element (0,1,2,...)
 *
 * @exception GException::out_of_range
 *            Child element index is out of range.
 ***************************************************************************/
GXmlNode* GXmlNode::element(int index) const
{
    // If index is outside boundary then throw an error
    if (index < 0 || index >= elements()) {
        throw GException::out_of_range(G_ELEMENT1, index, 0, elements()-1);
    }

    // Compute number of child elements in node
    GXmlNode* element  = NULL;
    int       elements = 0;
    for (int i = 0; i < children(); ++i) {
        if (child(i)->type() == NT_ELEMENT) {
            if (elements == index) {
                element = child(i);
                break;
            }
            elements++;
        }
    }

    // Return child element
    return element;
}


/***********************************************************************//**
 * @brief Return pointer on child element of a given name
 *
 * @param[in] name Name of child elements.
 * @param[in] index Index of child element (0,1,2,...)
 *
 * @exception GException::xml_name_not_found
 *            Child element name not found.
 * @exception GException::out_of_range
 *            Child element index is out of range.
 ***************************************************************************/
GXmlNode* GXmlNode::element(const std::string& name, int index) const
{
    // Determine number of child elements
    int n = elements(name);

    // Signal if no children exist
    if (n < 1) {
        throw GException::xml_name_not_found(G_ELEMENT2, name);
    }

    // If index is outside boundary then throw an error
    if (index < 0 || index >= n) {
        throw GException::out_of_range(G_ELEMENT2, index, 0, n-1);
    }

    // Compute number of child elements in node
    GXmlNode* element  = NULL;
    int       elements = 0;
    for (int i = 0; i < children(); ++i) {
        if (child(i)->type() == NT_ELEMENT) {
            if (static_cast<GXmlElement*>(child(i))->name() == name) {
                if (elements == index) {
                    element = child(i);
                    break;
                }
                elements++;
            }
        }
    }

    // Return child element
    return element;
}


/***********************************************************************//**
 * @brief Print comment in string
 ***************************************************************************/
std::string GXmlNode::print(void) const
{
    // Set result string
    std::string result = print(0);

    // Return
    return result;
}


/*==========================================================================
 =                                                                         =
 =                             Private methods                             =
 =                                                                         =
 ==========================================================================*/

/***********************************************************************//**
 * @brief Initialise class members
 ***************************************************************************/
void GXmlNode::init_members(void)
{
    // Initialise members
    m_nodes.clear();

    // Return
    return;
}


/***********************************************************************//**
 * @brief Copy class members
 *
 * @param[in] node Object from which members which should be copied.
 ***************************************************************************/
void GXmlNode::copy_members(const GXmlNode& node)
{
    // Copy nodes
    m_nodes.clear();
    for (int i = 0; i < node.m_nodes.size(); ++i) {
        m_nodes.push_back((node.m_nodes[i]->clone()));
    }

    // Return
    return;
}


/***********************************************************************//**
 * @brief Delete class members
 *
 * As container classes that hold pointers need to handle themselves the
 * proper deallocation of memory, we loop here over all pointers and make
 * sure that we deallocate the associated nodes.
 ***************************************************************************/
void GXmlNode::free_members(void)
{
    // Free memory for all nodes
    for (int i = 0; i < m_nodes.size(); ++i) {
        delete m_nodes[i];
        m_nodes[i] = NULL;
    }

    // Return
    return;
}