• The map cube is no longer normalised, but the values are taken as given. It is assumed that the map cube pixels are given in units of ph/cm2/s/sr/MeV.
    
    The eval() and eval_gradients() methods now provide interpolation of the maps in energy. For this purpose, the energy values of the maps are stored in log10(energy) in the m_logE member node array.
    
    The mc() method has now also been implemented. It takes the nearest map from the map cube and returns a random sky direction following the intensity distribution of this map.
    
    A spectrum() method has been implemented that returns the spatially integrated intensity of each map in the map cube as a GModelSpectralNodes object. This method is used in GModelSky for Monte Carlo simulations.
    Jürgen Knödlseder authored
     
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