GMatrixBase.cpp
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/***************************************************************************
* GMatrixBase.cpp - Abstract matrix base class *
* ----------------------------------------------------------------------- *
* copyright (C) 2006-2013 by Juergen Knoedlseder *
* ----------------------------------------------------------------------- *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
***************************************************************************/
/**
* @file GMatrixBase.cpp
* @brief Abstract matrix base class implementation
* @author Juergen Knoedlseder
*/
/* __ Includes ___________________________________________________________ */
#include <cmath>
#include "GTools.hpp"
#include "GException.hpp"
#include "GVector.hpp"
#include "GMatrixBase.hpp"
/* __ Method name definitions ____________________________________________ */
#define G_COPY_MEMBERS "GMatrixBase::copy_members(GMatrixBase)"
#define G_SELECT_NON_ZERO "GMatrixBase::select_non_zero()"
/* __ Debugging definitions ______________________________________________ */
//#define G_DEBUG_COPY_MEMBERS // Dump copy_members info
/*==========================================================================
= =
= Constructors/destructors =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Void constructor
***************************************************************************/
GMatrixBase::GMatrixBase(void)
{
// Initialise members
init_members();
// Return
return;
}
/***********************************************************************//**
* @brief Copy constructor
*
* @param[in] matrix Matrix.
*
* Constructs matrix by copying information from another matrix. The
* constructor is sufficiently generic to provide the base constructor for
* all derived classes, including sparse matrices.
***************************************************************************/
GMatrixBase::GMatrixBase(const GMatrixBase& matrix)
{
// Initialise class members for clean destruction
init_members();
// Copy members
copy_members(matrix);
// Return
return;
}
/***********************************************************************//**
* @brief Destructor
***************************************************************************/
GMatrixBase::~GMatrixBase(void)
{
// Free class members
free_members();
// Return
return;
}
/*==========================================================================
= =
= Operators =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Assignment operator
*
* @param[in] matrix Matrix.
* @return Matrix.
***************************************************************************/
GMatrixBase& GMatrixBase::operator=(const GMatrixBase& matrix)
{
// Execute only if object is not identical
if (this != &matrix) {
// Free members
free_members();
// Initialise members
init_members();
// Copy members
copy_members(matrix);
} // endif: object was not identical
// Return this object
return *this;
}
/***********************************************************************//**
* @brief Equalty operator
*
* @param[in] matrix Matrix.
* @return True if both matrices are identical.
*
* Checks if two matrices are identical. Two matrices are considered
* identical if they have the same dimensions and identical elements.
***************************************************************************/
bool GMatrixBase::operator==(const GMatrixBase& matrix) const
{
// Initalise result to true (are identical)
bool result = true;
// Test for difference. The loop will stop once then first difference
// is encountered.
if (m_rows == matrix.m_rows &&
m_cols == matrix.m_cols &&
m_elements == matrix.m_elements) {
for (int i = 0; i < m_elements; ++i) {
if (m_data[i] != matrix.m_data[i]) {
result = false;
break;
}
}
}
else {
result = false;
}
// Return result
return result;
}
/***********************************************************************//**
* @brief Non-equality operator
*
* @param[in] matrix Matrix.
* @return True if both matrices are different.
*
* Checks if two matrices are different. Two matrices are considered
* different if they either have different dimensions or at least one element
* that differs.
***************************************************************************/
bool GMatrixBase::operator!=(const GMatrixBase& matrix) const
{
// Get negated result of equality operation
bool result = !(this->operator==(matrix));
// Return result
return result;
}
/*==========================================================================
= =
= Protected methods =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Initialise class members
***************************************************************************/
void GMatrixBase::init_members(void)
{
// Initialise members
m_rows = 0; // Number of rows
m_cols = 0; // Number of columns
m_elements = 0; // Logically used number of elements
m_alloc = 0; // Allocated # of elements (>= m_elements)
m_num_rowsel = 0; // Number of selected rows (for comp. decomp.)
m_num_colsel = 0; // Number of selected columns (for comp. decomp.)
m_data = NULL; // Matrix data
m_colstart = NULL; // Column start indices (m_cols+1)
m_rowsel = NULL; // Row selection (for compressed decomposition)
m_colsel = NULL; // Column selection (for compressed decomposition)
// Return
return;
}
/***********************************************************************//**
* @brief Copy class members
*
* @param[in] matrix Matrix.
***************************************************************************/
void GMatrixBase::copy_members(const GMatrixBase& matrix)
{
// Copy matrix attributes
m_rows = matrix.m_rows;
m_cols = matrix.m_cols;
m_elements = matrix.m_elements;
m_alloc = matrix.m_alloc;
m_num_rowsel = matrix.m_num_rowsel;
m_num_colsel = matrix.m_num_colsel;
// Allocate only memory if we have rows and columns and data to copy
if (m_rows > 0 && m_cols > 0) {
// Allocate memory for column start array and copy content
if (matrix.m_colstart != NULL) {
m_colstart = new int[m_cols+1];
for (int i = 0; i <= m_cols; ++i) {
m_colstart[i] = matrix.m_colstart[i];
}
}
// Allocate memory for elements and copy them
if (matrix.m_data != NULL && m_alloc > 0) {
m_data = new double[m_alloc];
for (int i = 0; i < m_elements; ++i) {
m_data[i] = matrix.m_data[i];
}
}
// If there is a row selection then copy it
if (matrix.m_rowsel != NULL && m_num_rowsel > 0) {
m_rowsel = new int[m_num_rowsel];
for (int i = 0; i < m_num_rowsel; ++i) {
m_rowsel[i] = matrix.m_rowsel[i];
}
}
// If there is a column selection then copy it
if (matrix.m_colsel != NULL && m_num_colsel > 0) {
m_colsel = new int[m_num_colsel];
for (int i = 0; i < m_num_colsel; ++i) {
m_colsel[i] = matrix.m_colsel[i];
}
}
} // endif: there were data to copy
// Optionally show debug information
#if defined(G_DEBUG_COPY_MEMBERS)
std::cout << "GMatrixBase::copy_members:"
<< " m_colstart=" << matrix.m_colstart << "->" << m_colstart
<< " m_data=" << matrix.m_data << "->" << m_data
<< " m_rowsel=" << matrix.m_rowsel << "->" << m_rowsel
<< " m_colsel=" << matrix.m_colsel << "->" << m_colsel
<< std::endl;
#endif
// Return
return;
}
/***********************************************************************//**
* @brief Delete class members
***************************************************************************/
void GMatrixBase::free_members(void)
{
// De-allocate only if memory has indeed been allocated
if (m_colsel != NULL) delete [] m_colsel;
if (m_rowsel != NULL) delete [] m_rowsel;
if (m_data != NULL) delete [] m_data;
if (m_colstart != NULL) delete [] m_colstart;
// Properly mark members as free
m_colstart = NULL;
m_data = NULL;
m_rowsel = NULL;
m_colsel = NULL;
// Return
return;
}
/***********************************************************************//**
* @brief Setup compressed matrix factorisation
*
* Determines the non-zero rows and columns in matrix and set up index
* arrays that point to these rows/columns. These arrays are used for
* compressed matrix factorisations.
***************************************************************************/
void GMatrixBase::select_non_zero(void)
{
// Free existing selection arrays
if (m_rowsel != NULL) delete [] m_rowsel;
if (m_colsel != NULL) delete [] m_colsel;
// Allocate selection arrays
m_rowsel = new int[m_rows];
m_colsel = new int[m_cols];
// Initialise non-zero row and column counters
m_num_rowsel = 0;
m_num_colsel = 0;
// Declare loop variables
int row;
int col;
// Find all non-zero rows
for (row = 0; row < m_rows; ++row) {
for (col = 0; col < m_cols; ++col) {
if ((*this)(row,col) != 0.0) {
break;
}
}
// Found a non-zero element in row
if (col < m_cols) {
m_rowsel[m_num_rowsel++] = row;
}
}
// Find all non-zero columns
for (col = 0; col < m_cols; ++col) {
for (row = 0; row < m_rows; ++row) {
if ((*this)(row,col) != 0.0)
break;
}
// Found a non-zero element in column
if (row < m_rows) {
m_colsel[m_num_colsel++] = col;
}
}
// Return
return;
}
/***********************************************************************//**
* @brief Scale all matrix elements with a scalar
*
* @param[in] scalar Scalar.
*
* Multiply all matrix elements with a scalar. There are three cases:
* - the multiplier is 0, then reset all elements to 0,
* - the multiplier is +/-1, then do nothing or negate,
* - in any other case, multiply by multiplier.
***************************************************************************/
void GMatrixBase::scale_elements(const double& scalar)
{
// Case 1: If multiplicator is 0 then set entire matrix to 0
if (scalar == 0.0) {
for (int i = 0; i < m_elements; ++i) {
m_data[i] = 0.0;
}
}
// Case 3: If multiplicator is not +/- 1 then perform multiplication
else if (std::abs(scalar) != 1.0) {
for (int i = 0; i < m_elements; ++i) {
m_data[i] *= scalar;
}
}
// Case 2: If multiplication is -1 then negate
else if (scalar == -1.0) {
for (int i = 0; i < m_elements; ++i) {
m_data[i] = -m_data[i];
}
}
// Return
return;
}
/***********************************************************************//**
* @brief Set all elements to a specific value
*
* @param[in] value Value.
*
* Sets all matrix elements to a specific value.
***************************************************************************/
void GMatrixBase::set_all_elements(const double& value)
{
// Set all matrix elements
for (int i = 0; i < m_elements; ++i) {
m_data[i] = value;
}
// Return
return;
}
/***********************************************************************//**
* @brief Return minimum matrix element
*
* @return Minimum element in matrix.
*
* Returns the minimum matrix element. If the matrix is empty, returns 0.
***************************************************************************/
double GMatrixBase::get_min_element(void) const
{
// Initialise result
double result = 0.0;
// Continue only if there are elements
if (m_elements > 0) {
// Set actual minimum to first elements
result = m_data[0];
// Search all elements for the smallest one
for (int i = 1; i < m_elements; ++i) {
if (m_data[i] < result) {
result = m_data[i];
}
}
} // endif: there were elements
// Return result
return result;
}
/***********************************************************************//**
* @brief Returns maximum matrix element
*
* @return Maximum element in matrix.
*
* Returns the maximum matrix element. If the matrix is empty, returns 0.
***************************************************************************/
double GMatrixBase::get_max_element(void) const
{
// Initialise result
double result = 0.0;
// Continue only if there are elements
if (m_elements > 0) {
// Set actual maximum to first elements
result = m_data[0];
// Search all elements for the largest one
for (int i = 1; i < m_elements; ++i) {
if (m_data[i] > result) {
result = m_data[i];
}
}
} // endif: there were elements
// Return result
return result;
}
/***********************************************************************//**
* @brief Returns sum over all matrix elements
***************************************************************************/
double GMatrixBase::get_element_sum(void) const
{
// Initialise matrix sum
double result = 0.0;
// Add all elements
for (int i = 0; i < m_elements; ++i) {
result += m_data[i];
}
// Return result
return result;
}
/***********************************************************************//**
* @brief Print all matrix elements
*
* @param[in] chatter Chattiness (defaults to NORMAL).
* @param[in] num Maximum number of rows and columns to print (default: 10)
*
* Prints all matrix elements into a string. The parameter max_elements
* allows to control the maximum number of matrix elements that should be
* printed. If set to 0, all elements will be printed. Otherwise, the number
* of rows and columns will be limited by ommitting the central values.
***************************************************************************/
std::string GMatrixBase::print_elements(const GChatter& chatter,
const int& num) const
{
// Initialise result string
std::string result;
// Set row and column limits
int row_stop = 0;
int row_start = 0;
int col_stop = 0;
int col_start = 0;
if (num > 0) {
if (m_rows > num) {
row_stop = num/2;
row_start = m_rows - row_stop;
}
if (m_cols > num) {
col_stop = num/2;
col_start = m_cols - col_stop;
}
}
// Print matrix elements row by row using the access function
for (int row = 0; row < row_stop; ++row) {
result += "\n ";
for (int col = 0; col < col_stop; ++col) {
result += gammalib::str((*this)(row,col));
if (col != m_cols-1) {
result += ", ";
}
}
if (col_start > col_stop) {
result += "... ";
}
for (int col = col_start; col < m_cols; ++col) {
result += gammalib::str((*this)(row,col));
if (col != m_cols-1) {
result += ", ";
}
}
}
if (row_start > row_stop) {
result += "\n ";
for (int col = 0; col < col_stop; ++col) {
result += "... ";
}
if (col_start > col_stop) {
result += "... ";
}
for (int col = col_start; col < m_cols; ++col) {
result += "... ";
}
}
for (int row = row_start; row < m_rows; ++row) {
result += "\n ";
for (int col = 0; col < col_stop; ++col) {
result += gammalib::str((*this)(row,col));
if (col != m_cols-1) {
result += ", ";
}
}
if (col_start > col_stop) {
result += "... ";
}
for (int col = col_start; col < m_cols; ++col) {
result += gammalib::str((*this)(row,col));
if (col != m_cols-1) {
result += ", ";
}
}
}
// Return result
return result;
}
/***********************************************************************//**
* @brief Print row compression scheme if it exists
*
* @param[in] chatter Chattiness (defaults to NORMAL).
***************************************************************************/
std::string GMatrixBase::print_row_compression(const GChatter& chatter) const
{
// Initialise result string
std::string result;
// If there is a row compression the print the scheme
if (m_rowsel != NULL) {
result.append("\n"+gammalib::parformat("Row selection"));
for (int row = 0; row < m_num_rowsel; ++row) {
result.append(" ");
result.append(gammalib::str(m_rowsel[row]));
}
}
// Return result
return result;
}
/***********************************************************************//**
* @brief Print column compression scheme if it exists
*
* @param[in] chatter Chattiness (defaults to NORMAL).
***************************************************************************/
std::string GMatrixBase::print_col_compression(const GChatter& chatter) const
{
// Initialise result string
std::string result;
// If there is a row compression the print the scheme
if (m_colsel != NULL) {
result.append("\n"+gammalib::parformat("Column selection"));
for (int col = 0; col < m_num_colsel; ++col) {
result.append(" ");
result.append(gammalib::str(m_colsel[col]));
}
}
// Return result
return result;
}