GModelAssociation.cpp
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/***************************************************************************
* GModelAssociation.cpp - Model association class *
* ----------------------------------------------------------------------- *
* copyright (C) 2020 by Juergen Knoedlseder *
* ----------------------------------------------------------------------- *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
***************************************************************************/
/**
* @file GModelAssociation.cpp
* @brief Model association class implementation
* @author Juergen Knodlseder
*/
/* __ Includes ___________________________________________________________ */
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "GTools.hpp"
#include "GException.hpp"
#include "GXmlElement.hpp"
#include "GModelAssociation.hpp"
/* __ Constants __________________________________________________________ */
/* __ Method name definitions ____________________________________________ */
#define G_VALUE "GModelAssociation::value(std::string&)"
#define G_ERROR "GModelAssociation::error(std::string&)"
#define G_PROPERTY "GModelAssociation::property(std::string&, std::string&,"\
" std::string&)"
#define G_GET_PROPERTY_XML "GModelAssociation::get_property_xml("\
"GXmlElement&, std::string&)"
/* __ Macros _____________________________________________________________ */
/* __ Coding definitions _________________________________________________ */
/* __ Debug definitions __________________________________________________ */
/*==========================================================================
= =
= Constructors/destructors =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Void constructor
***************************************************************************/
GModelAssociation::GModelAssociation(void)
{
// Initialise private members
init_members();
// Return
return;
}
/***********************************************************************//**
* @brief Association name constructor
*
* @param[in] name Association name.
*
* Construct a model association from an association name.
***************************************************************************/
GModelAssociation::GModelAssociation(const std::string& name)
{
// Initialise private members
init_members();
// Set association name
this->name(name);
// Return
return;
}
/***********************************************************************//**
* @brief XML element constructor
*
* @param[in] xml XML element.
*
* Construct a model association from an XML element.
***************************************************************************/
GModelAssociation::GModelAssociation(const GXmlElement& xml)
{
// Initialise private members
init_members();
// Read model association from XML element
read(xml);
// Return
return;
}
/***********************************************************************//**
* @brief Copy constructor
*
* @param[in] association Model association.
***************************************************************************/
GModelAssociation::GModelAssociation(const GModelAssociation& association)
{
// Initialise private members
init_members();
// Copy members
copy_members(association);
// Return
return;
}
/***********************************************************************//**
* @brief Destructor
***************************************************************************/
GModelAssociation::~GModelAssociation(void)
{
// Free members
free_members();
// Return
return;
}
/*==========================================================================
= =
= Operators =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Assignment operator
*
* @param[in] association Model association.
* @return Model association.
***************************************************************************/
GModelAssociation& GModelAssociation::operator=(const GModelAssociation& association)
{
// Execute only if object is not identical
if (this != &association) {
// Free members
free_members();
// Initialise private members for clean destruction
init_members();
// Copy members
copy_members(association);
} // endif: object was not identical
// Return
return *this;
}
/*==========================================================================
= =
= Public methods =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Clear model association
***************************************************************************/
void GModelAssociation::clear(void)
{
// Free members
free_members();
// Initialise private members
init_members();
// Return
return;
}
/***********************************************************************//**
* @brief Clone model association
*
* @return Pointer to deep copy of model association.
***************************************************************************/
GModelAssociation* GModelAssociation::clone(void) const
{
// Clone this model association
return new GModelAssociation(*this);
}
/***********************************************************************//**
* @brief Return property value
*
* @param[in] name Property name
* @return Property value.
*
* @exception GException::invalid_argument
* Property name not found
*
* Returns the value of the property with the specified @p name.
***************************************************************************/
const std::string& GModelAssociation::value(const std::string& name) const
{
// Get model index
int index = get_index(name);
// Throw exception if property name was not found
if (index == -1) {
std::string msg = "Property \""+name+"\" not found in association.";
throw GException::invalid_argument(G_VALUE, name);
}
// Return property value
return (m_values[index]);
}
/***********************************************************************//**
* @brief Return property error
*
* @param[in] name Property name
* @return Property error.
*
* @exception GException::invalid_argument
* Property name not found
*
* Returns the error of the property with the specified @p name.
***************************************************************************/
const std::string& GModelAssociation::error(const std::string& name) const
{
// Get model index
int index = get_index(name);
// Throw exception if property name was not found
if (index == -1) {
std::string msg = "Association property \""+name+"\" not found.";
throw GException::invalid_argument(G_ERROR, name);
}
// Return property error
return (m_errors[index]);
}
/***********************************************************************//**
* @brief Set property value and (optionally) error
*
* @param[in] name Property name
* @param[in] value Property value
* @param[in] error Property error
*
* @exception GException::invalid_argument
* Property with specified @p name exists aleady
*
* Sets the value and optionally the error of the property with the
* specified @p name.
***************************************************************************/
void GModelAssociation::property(const std::string& name,
const std::string& value,
const std::string& error)
{
// Throw an exception if property exists already
if (get_index(name) != -1) {
std::string msg = "Association property \""+name+"\" exists already.";
throw GException::invalid_argument(G_PROPERTY, name);
}
// Push name, value and error in property lists
m_names.push_back(name);
m_values.push_back(value);
m_errors.push_back(error);
// Return
return;
}
/***********************************************************************//**
* @brief Read model association from XML document
*
* @param[in] xml XML element.
*
* Read model association from the XML element. The XML element is expected
* to have the following structure
*
* <association name="Crab">
* <property name="RA" value="83.6331"/>
* <property name="DEC" value="22.0145"/>
* <property name="distance" value="0.0123"/>
* <property name="probability" value="0.978"/>
* </association>
*
* Properties need to have unique names. If properties with identical names
* are encountered, and exception is thrown.
***************************************************************************/
void GModelAssociation::read(const GXmlElement& xml)
{
// Initialise properties
m_names.clear();
m_values.clear();
m_errors.clear();
// Set association name
name(xml.attribute("name"));
// Get number of properties
int n = xml.elements("property");
// Loop over all properties
for (int i = 0; i < n; ++i) {
// Get pointer on property
const GXmlElement* property = xml.element("property", i);
// Read name, value and error. If one of the attributes does not
// exist an empty string will be returned
std::string name = property->attribute("name");
std::string value = property->attribute("value");
std::string error = property->attribute("error");
// Set property
this->property(name, value, error);
} // endfor: looped over properties
// Return
return;
}
/***********************************************************************//**
* @brief Write model association into XML element
*
* @param[in] xml XML element.
*
* Write model association into the XML element. The following structure
* will be written
*
* <association name="Crab">
* <property name="RA" value="83.6331"/>
* <property name="DEC" value="22.0145"/>
* <property name="distance" value="0.0123"/>
* <property name="probability" value="0.978"/>
* </association>
*
***************************************************************************/
void GModelAssociation::write(GXmlElement& xml) const
{
// Write association name
xml.attribute("name", name());
// Get number of properties in XML element
int n = xml.elements("property");
// Loop over all association properties
for (int i = 0; i < size(); ++i) {
GXmlElement* property = get_property_xml(xml, m_names[i]);
property->attribute("name", m_names[i]);
property->attribute("value", m_values[i]);
if (!m_errors[i].empty()) {
property->attribute("error", m_errors[i]);
}
}
// Return
return;
}
/***********************************************************************//**
* @brief Print model association
*
* @param[in] chatter Chattiness.
* @return String containing model association information.
***************************************************************************/
std::string GModelAssociation::print(const GChatter& chatter) const
{
// Initialise result string
std::string result;
// Continue only if chatter is not silent
if (chatter != SILENT) {
// Append header
result.append("=== GModelAssociation ===");
// Append association name
result.append("\n"+gammalib::parformat("Name")+name());
// Append association properties
result.append("\n"+gammalib::parformat("Number of properties"));
result.append(gammalib::str(size()));
for (int i = 0; i < size(); ++i) {
result.append("\n"+gammalib::parformat(m_names[i])+m_values[i]);
if (m_errors[i] != "") {
result.append(" +/- "+m_errors[i]);
}
}
} // endif: chatter was not silent
// Return
return result;
}
/*==========================================================================
= =
= Private methods =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Initialise class members
***************************************************************************/
void GModelAssociation::init_members(void)
{
// Initialise members
m_name.clear();
m_names.clear();
m_values.clear();
m_errors.clear();
// Return
return;
}
/***********************************************************************//**
* @brief Copy class members
*
* @param[in] association Model association.
***************************************************************************/
void GModelAssociation::copy_members(const GModelAssociation& association)
{
// Copy members
m_name = association.m_name;
m_names = association.m_names;
m_values = association.m_values;
m_errors = association.m_errors;
// Return
return;
}
/***********************************************************************//**
* @brief Delete class members
***************************************************************************/
void GModelAssociation::free_members(void)
{
// Return
return;
}
/***********************************************************************//**
* @brief Return property index by name
*
* @param[in] name Property name.
* @return Property index (-1 if not found)
*
* Returns the index of the property with the specified @p name. If no
* property with the specified @p name is found the method returns -1.
***************************************************************************/
int GModelAssociation::get_index(const std::string& name) const
{
// Initialise index
int index = -1;
// Search property names for the specified name
for (int i = 0; i < size(); ++i) {
if (m_names[i] == name) {
index = i;
break;
}
}
// Return index
return index;
}
/***********************************************************************//**
* @brief Return pointer to property with given name in XML element
*
* @param[in] xml XML element.
* @param[in] name Property name.
* @return Pointer to property XML element.
*
* @exception GException::invalid_value
* Invalid XML format encountered.
*
* Returns pointer to property with given @p name in XML element. If the
* @p name is not found, a property with the given @p name is added.
*
* The function checks for multiple occurences of a property and throws an
* exception in case that more than one property with a given name is found.
***************************************************************************/
GXmlElement* GModelAssociation::get_property_xml(GXmlElement& xml,
const std::string& name) const
{
// Initialize XML element pointer
GXmlElement* property = NULL;
// Number of elements
int number = 0;
// Get number of elements in XML element
int n = xml.elements("property");
// Search for property with given name
for (int i = 0; i < n; ++i) {
GXmlElement* element = xml.element("property", i);
if (element->attribute("name") == name) {
property = element;
number++;
}
}
// Create property if none was found
if (number == 0) {
property = static_cast<GXmlElement*>(xml.append(GXmlElement("property name=\""+name+"\"")));
number++;
}
// Throw case dependent exception
if (number < 1) {
std::string msg = "Property \""+name+"\" not found in XML element."
" Please verify the XML format.";
throw GException::invalid_value(G_GET_PROPERTY_XML, msg);
}
else if (number > 1) {
std::string msg = "Property \""+name+"\" found "+
gammalib::str(number)+" times in XML element."
" Please verify the XML format.";
throw GException::invalid_value(G_GET_PROPERTY_XML, msg);
}
// Return
return property;
}