GMatrixSymmetric.cpp
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/***************************************************************************
* GMatrixSymmetric.cpp - Symmetric matrix class *
* ----------------------------------------------------------------------- *
* copyright (C) 2006-2013 by Juergen Knoedlseder *
* ----------------------------------------------------------------------- *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
***************************************************************************/
/**
* @file GMatrixSymmetric.cpp
* @brief Symmetric matrix class implementation
* @author Juergen Knoedlseder
*/
/* __ Includes ___________________________________________________________ */
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <cmath>
#include "GTools.hpp"
#include "GException.hpp"
#include "GVector.hpp"
#include "GMatrix.hpp"
#include "GMatrixSparse.hpp"
#include "GMatrixSymmetric.hpp"
/* __ Method name definitions ____________________________________________ */
#define G_CONSTRUCTOR "GMatrixSymmetric::GMatrixSymmetric(int&, int&)"
#define G_MATRIX "GMatrixSymmetric::GMatrixSymmetric(GMatrix&)"
#define G_SPARSEMATRIX "GMatrixSymmetric::GMatrixSymmetric(GSparseMatrix&)"
#define G_OP_ADD "GMatrixSymmetric::operator+=(GMatrixSymmetric&)"
#define G_OP_SUB "GMatrixSymmetric::operator-=(GMatrixSymmetric&)"
#define G_OP_MUL_VEC "GMatrixSymmetric::operator*(GVector&)"
#define G_OP_MAT_MUL "GMatrixSymmetric::operator*=(GMatrixSymmetric&)"
#define G_AT "GMatrixSymmetric::at(int&, int&)"
#define G_EXTRACT_ROW "GMatrixSymmetric::row(int&)"
#define G_SET_ROW "GMatrixSymmetric::row(int&, GVector&)"
#define G_EXTRACT_COLUMN "GMatrixSymmetric::column(int&)"
#define G_SET_COLUMN "GMatrixSymmetric::column(int&, GVector&)"
#define G_ADD_TO_ROW "GMatrixSymmetric::add_to_row(int&, GVector&)"
#define G_ADD_TO_COLUMN "GMatrixSymmetric::add_to_column(int&, GVector&)"
#define G_CHOL_DECOMP "GMatrixSymmetric::cholesky_decompose(int&)"
#define G_CHOL_SOLVE "GMatrixSymmetric::cholesky_solver(GVector&, int&)"
#define G_CHOL_INVERT "GMatrixSymmetric::cholesky_invert(int&)"
#define G_COPY_MEMBERS "GMatrixSymmetric::copy_members(GMatrixSymmetric&)"
#define G_ALLOC_MEMBERS "GMatrixSymmetric::alloc_members(int&, int&)"
/*==========================================================================
= =
= Constructors/destructors =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Void constructor
*
* Constructs an empty matrix (i.e. a matrix without any elements; the number
* of rows and columns of the matrix will be zero).
*
* @todo Check the entire matrix class to see whether handling with an
* empty matrix may lead to some conflicts.
***************************************************************************/
GMatrixSymmetric::GMatrixSymmetric(void) : GMatrixBase()
{
// Initialise class members for clean destruction
init_members();
// Return
return;
}
/***********************************************************************//**
* @brief Matrix constructor
*
* @param[in] rows Number of rows [>0].
* @param[in] columns Number of columns [>0].
*
* @exception GException::empty
* Specified number of rows or columns is not valid.
***************************************************************************/
GMatrixSymmetric::GMatrixSymmetric(const int& rows, const int& columns) :
GMatrixBase()
{
// Continue only if matrix is valid
if (rows > 0 && columns > 0) {
// Initialise class members for clean destruction
init_members();
// Allocate matrix memory
alloc_members(rows, columns);
}
else {
throw GException::empty(G_CONSTRUCTOR);
}
// Return
return;
}
/***********************************************************************//**
* @brief GMatrix to GMatrixSymmetric storage class convertor
*
* @param[in] matrix General matrix (GMatrix).
*
* @exception GException::matrix_not_symmetric
* Matrix is not symmetric.
*
* Converts a general matrix into the symmetric storage class. If the input
* matrix is not symmetric, an exception is thrown.
***************************************************************************/
GMatrixSymmetric::GMatrixSymmetric(const GMatrix& matrix)
{
// Initialise class members for clean destruction
init_members();
// Allocate matrix memory
alloc_members(matrix.rows(), matrix.columns());
// Fill matrix
for (int col = 0; col < m_cols; ++col) {
for (int row = col; row < m_rows; ++row) {
double value_ll = matrix(row,col);
double value_ur = matrix(col,row);
if (value_ll != value_ur) {
throw GException::matrix_not_symmetric(G_MATRIX,
matrix.rows(),
matrix.columns());
}
(*this)(row, col) = matrix(row, col);
}
}
// Return
return;
}
/***********************************************************************//**
* @brief GMatrixSparse to GMatrixSymmetric storage class convertor
*
* @param[in] matrix Sparse matrix (GMatrixSparse).
*
* @exception GException::matrix_not_symmetric
* Sparse matrix is not symmetric.
*
* Converts a sparse matrix into the symmetric storage class. If the input
* matrix is not symmetric, an exception is thrown.
***************************************************************************/
GMatrixSymmetric::GMatrixSymmetric(const GMatrixSparse& matrix)
{
// Initialise class members for clean destruction
init_members();
// Allocate matrix memory
alloc_members(matrix.rows(), matrix.columns());
// Fill matrix
for (int col = 0; col < m_cols; ++col) {
for (int row = col; row < m_rows; ++row) {
double value_ll = matrix(row,col);
double value_ur = matrix(col,row);
if (value_ll != value_ur) {
throw GException::matrix_not_symmetric(G_SPARSEMATRIX,
matrix.rows(),
matrix.columns());
}
(*this)(row, col) = matrix(row, col);
}
}
// Return
return;
}
/***********************************************************************//**
* @brief Copy constructor
*
* @param[in] matrix Matrix.
***************************************************************************/
GMatrixSymmetric::GMatrixSymmetric(const GMatrixSymmetric& matrix) :
GMatrixBase(matrix)
{
// Initialise private members for clean destruction
init_members();
// Copy members
copy_members(matrix);
// Return
return;
}
/***********************************************************************//**
* @brief Destructor
***************************************************************************/
GMatrixSymmetric::~GMatrixSymmetric(void)
{
// Free members
free_members();
// Return
return;
}
/*==========================================================================
= =
= Operators =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Matrix assignment operator
*
* @param[in] matrix Matrix.
* @return Matrix.
*
* Assigns the content of another matrix to the actual matrix instance.
***************************************************************************/
GMatrixSymmetric& GMatrixSymmetric::operator=(const GMatrixSymmetric& matrix)
{
// Execute only if object is not identical
if (this != &matrix) {
// Assign base class members. Note that this method will also perform
// the allocation of the matrix memory and the copy of the matrix
// attributes.
this->GMatrixBase::operator=(matrix);
// Free members
free_members();
// Initialise members
init_members();
// Copy members
copy_members(matrix);
} // endif: object was not identical
// Return this object
return *this;
}
/***********************************************************************//**
* @brief Value assignment operator
*
* @param[in] value Value.
* @return Matrix.
*
* Assigns the specified @p value to all elements of the matrix.
***************************************************************************/
GMatrixSymmetric& GMatrixSymmetric::operator=(const double& value)
{
// Assign value
double* ptr = m_data;
for (int i = 0; i < m_elements; ++i) {
*ptr++ = value;
}
// Return this object
return *this;
}
/***********************************************************************//**
* @brief Return reference to matrix element
*
* @param[in] row Matrix row [0,...,rows()-1].
* @param[in] column Matrix column [0,...,columns()-1].
* @return Reference to matrix element.
***************************************************************************/
double& GMatrixSymmetric::operator()(const int& row, const int& column)
{
// Get element index
int inx = (row >= column) ? m_colstart[column]+(row-column)
: m_colstart[row]+(column-row);
// Return element
return m_data[inx];
}
/***********************************************************************//**
* @brief Return reference to matrix element (const version)
*
* @param[in] row Matrix row [0,...,rows()-1].
* @param[in] column Matrix column [0,...,columns()-1].
* @return Reference to matrix element.
***************************************************************************/
const double& GMatrixSymmetric::operator()(const int& row,
const int& column) const
{
// Get element index
int inx = (row >= column) ? m_colstart[column]+(row-column)
: m_colstart[row]+(column-row);
// Return element
return m_data[inx];
}
/***********************************************************************//**
* @brief Vector multiplication
*
* @param[in] vector Vector.
*
* @exception GException::matrix_vector_mismatch
* Vector length differs from number of columns in matrix.
*
* This method performs a vector multiplication of a matrix. The vector
* multiplication will produce a vector. The matrix multiplication can only
* be performed when the number of matrix columns is equal to the length of
* the vector.
***************************************************************************/
GVector GMatrixSymmetric::operator*(const GVector& vector) const
{
// Raise an exception if the matrix and vector dimensions are not compatible
if (m_cols != vector.size()) {
throw GException::matrix_vector_mismatch(G_OP_MUL_VEC, vector.size(),
m_rows, m_cols);
}
// Perform vector multiplication
GVector result(m_rows);
for (int row = 0; row < m_rows; ++row) {
double sum = 0.0;
for (int col = 0; col < m_cols; ++col) {
sum += (*this)(row,col) * vector[col];
}
result[row] = sum;
}
// Return result
return result;
}
/***********************************************************************//**
* @brief Negate matrix elements
*
* @return Matrix with negated elements.
*
* Returns a matrix where each element has been replaced by its negative
* element.
***************************************************************************/
GMatrixSymmetric GMatrixSymmetric::operator-(void) const
{
// Copy matrix
GMatrixSymmetric matrix = *this;
// Take the absolute value of all matrix elements
double* ptr = matrix.m_data;
for (int i = 0; i < matrix.m_elements; ++i, ++ptr) {
*ptr = -(*ptr);
}
// Return matrix
return matrix;
}
/***********************************************************************//**
* @brief Unary matrix addition operator
*
* @param[in] matrix Matrix.
*
* @exception GException::matrix_mismatch
* Incompatible matrix size.
*
* This method performs a matrix addition. The operation can only succeed
* when the dimensions of both matrices are identical.
***************************************************************************/
GMatrixSymmetric& GMatrixSymmetric::operator+=(const GMatrixSymmetric& matrix)
{
// Raise an exception if the matrix dimensions are not compatible
if (m_rows != matrix.m_rows || m_cols != matrix.m_cols) {
throw GException::matrix_mismatch(G_OP_ADD,
m_rows, m_cols,
matrix.m_rows, matrix.m_cols);
}
// Add all matrix elements
const double* src = matrix.m_data;
double* dst = m_data;
for (int i = 0; i < m_elements; ++i) {
*dst++ += *src++;
}
// Return result
return *this;
}
/***********************************************************************//**
* @brief Unary matrix subtraction operator
*
* @param[in] matrix Matrix.
*
* @exception GException::matrix_mismatch
* Incompatible matrix size.
*
* This method performs a matrix addition. The operation can only succeed
* when the dimensions of both matrices are identical.
***************************************************************************/
GMatrixSymmetric& GMatrixSymmetric::operator-=(const GMatrixSymmetric& matrix)
{
// Raise an exception if the matrix dimensions are not compatible
if (m_rows != matrix.m_rows || m_cols != matrix.m_cols) {
throw GException::matrix_mismatch(G_OP_SUB,
m_rows, m_cols,
matrix.m_rows, matrix.m_cols);
}
// Subtract all matrix elements
const double* src = matrix.m_data;
double* dst = m_data;
for (int i = 0; i < m_elements; ++i) {
*dst++ -= *src++;
}
// Return result
return *this;
}
/*==========================================================================
= =
= Public methods =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Clear matrix
***************************************************************************/
void GMatrixSymmetric::clear(void)
{
// Free members
free_members();
// Initialise private members
init_members();
// Return
return;
}
/***********************************************************************//**
* @brief Clone matrix
*
* @return Pointer to deep copy of matrix.
***************************************************************************/
GMatrixSymmetric* GMatrixSymmetric::clone(void) const
{
// Clone matrix
return new GMatrixSymmetric(*this);
}
/***********************************************************************//**
* @brief Return reference to matrix element
*
* @param[in] row Matrix row [0,...,rows()-1].
* @param[in] column Matrix column [0,...,columns()-1].
* @return Reference to matrix element.
*
* @exception GException::out_of_range
* Row or column index out of range.
***************************************************************************/
double& GMatrixSymmetric::at(const int& row, const int& column)
{
// Raise exception if row or column index is out of range
if (row < 0 || row >= m_rows || column < 0 || column >= m_cols) {
throw GException::out_of_range(G_AT, row, column, m_rows, m_cols);
}
// Get element index
int inx = (row >= column) ? m_colstart[column]+(row-column)
: m_colstart[row]+(column-row);
// Return element
return m_data[inx];
}
/***********************************************************************//**
* @brief Return reference to matrix element (const version)
*
* @param[in] row Matrix row [0,...,rows()-1].
* @param[in] column Matrix column [0,...,columns()-1].
* @return Reference to matrix element.
*
* @exception GException::out_of_range
* Row or column index out of range.
***************************************************************************/
const double& GMatrixSymmetric::at(const int& row, const int& column) const
{
// Raise exception if row or column index is out of range
if (row < 0 || row >= m_rows || column < 0 || column >= m_cols) {
throw GException::out_of_range(G_AT, row, column, m_rows, m_cols);
}
// Get element index
int inx = (row >= column) ? m_colstart[column]+(row-column)
: m_colstart[row]+(column-row);
// Return element
return m_data[inx];
}
/***********************************************************************//**
* @brief Extract row as vector from matrix
*
* @param[in] row Row to be extracted (starting from 0).
*
* @exception GException::out_of_range
* Invalid row index specified.
*
* This method extracts a matrix row into a vector.
***************************************************************************/
GVector GMatrixSymmetric::row(const int& row) const
{
// Raise an exception if the row index is invalid
#if defined(G_RANGE_CHECK)
if (row < 0 || row >= m_rows) {
throw GException::out_of_range(G_EXTRACT_ROW, row, 0, m_rows-1);
}
#endif
// Create result vector
GVector result(m_cols);
// Extract row into vector
for (int col = 0; col < m_cols; ++col) {
result[col] = (*this)(row,col);
}
// Return vector
return result;
}
/***********************************************************************//**
* @brief Set row in matrix
*
* @todo To be implemented.
***************************************************************************/
void GMatrixSymmetric::row(const int& row, const GVector& vector)
{
// Raise an exception if the row index is invalid
#if defined(G_RANGE_CHECK)
if (row < 0 || row >= m_rows) {
throw GException::out_of_range(G_SET_ROW, row, 0, m_rows-1);
}
#endif
// Return
return;
}
/***********************************************************************//**
* @brief Extract column as vector from matrix
*
* @param[in] column Column index [0,...,columns()-1].
*
* @exception GException::out_of_range
* Invalid row index specified.
*
* This method extracts a matrix column into a vector.
***************************************************************************/
GVector GMatrixSymmetric::column(const int& column) const
{
// Raise an exception if the column index is invalid
#if defined(G_RANGE_CHECK)
if (column < 0 || column >= m_cols) {
throw GException::out_of_range(G_EXTRACT_COLUMN, column, 0, m_cols-1);
}
#endif
// Create result vector
GVector result(m_rows);
// Extract column into vector
for (int row = 0; row < m_rows; ++row) {
result[row] = (*this)(row, column);
}
// Return vector
return result;
}
/***********************************************************************//**
* @brief Set matrix column from vector
*
* @param[in] column Column index [0,...,columns()-1].
* @param[in] vector Vector.
*
* @exception GException::out_of_range
* Invalid column index specified.
* @exception GException::matrix_vector_mismatch
* Matrix dimension mismatches the vector size.
*
* Inserts the content of a vector into a matrix column. Any previous
* content in the matrix column will be overwritted.
***************************************************************************/
void GMatrixSymmetric::column(const int& column, const GVector& vector)
{
// Raise an exception if the column index is invalid
#if defined(G_RANGE_CHECK)
if (column < 0 || column >= m_cols) {
throw GException::out_of_range(G_SET_COLUMN, column, 0, m_cols-1);
}
#endif
// Raise an exception if the matrix and vector dimensions are not
// compatible
if (m_rows != vector.size()) {
throw GException::matrix_vector_mismatch(G_SET_COLUMN, vector.size(),
m_rows, m_cols);
}
// Insert column into vector
for (int row = 0; row < m_rows; ++row) {
(*this)(row, column) = vector[row];
}
// Return
return;
}
/***********************************************************************//**
* @brief Add row to matrix elements
*
* @todo To be implemented.
***************************************************************************/
void GMatrixSymmetric::add_to_row(const int& row, const GVector& vector)
{
// Raise an exception if the row index is invalid
#if defined(G_RANGE_CHECK)
if (row < 0 || row >= m_rows) {
throw GException::out_of_range(G_ADD_TO_ROW, row, 0, m_rows-1);
}
#endif
// Return
return;
}
/***********************************************************************//**
* @brief Add vector column into matrix
*
* @param[in] column Column index [0,...,columns()-1].
* @param[in] vector Vector.
*
* @exception GException::out_of_range
* Invalid column index specified.
* @exception GException::matrix_vector_mismatch
* Matrix dimension mismatches the vector size.
*
* Adds the content of a vector to a matrix column.
***************************************************************************/
void GMatrixSymmetric::add_to_column(const int& column, const GVector& vector)
{
// Raise an exception if the column index is invalid
#if defined(G_RANGE_CHECK)
if (column < 0 || column >= m_cols) {
throw GException::out_of_range(G_ADD_TO_COLUMN, column, 0, m_cols-1);
}
#endif
// Raise an exception if the matrix and vector dimensions are not
// compatible
if (m_rows != vector.size()) {
throw GException::matrix_vector_mismatch(G_ADD_TO_COLUMN, vector.size(),
m_rows, m_cols);
}
// Insert column into vector
for (int row = 0; row < m_rows; ++row) {
(*this)(row, column) += vector[row];
}
// Return
return;
}
/***********************************************************************//**
* @brief Return inverted matrix
*
* @return Inverted matrix.
*
* Returns inverse of matrix. Inversion is done for the moment using Cholesky
* decomposition. This does not work on any kind of matrix.
*
* @todo Specify in documentation for which kind of matrix the method works.
***************************************************************************/
GMatrixSymmetric GMatrixSymmetric::invert(void) const
{
// Allocate result matrix
GMatrixSymmetric matrix(m_cols, m_rows);
// Invert matrix
matrix.cholesky_invert(true);
// Return matrix
return matrix;
}
/***********************************************************************//**
* @brief Solves linear matrix equation
*
* @param[in] vector Solution vector.
*
* Solves the linear equation
*
* \f[M \times {\tt solution} = {\tt vector} \f]
*
* where \f$M\f$ is the matrix, \f${\tt vector}\f$ is the result, and
* \f${\tt solution}\f$ is the solution. Solving is done using Cholesky
* decomposition. This does not work on any kind of matrix.
*
* @todo Specify in documentation for which kind of matrix the method works.
***************************************************************************/
GVector GMatrixSymmetric::solve(const GVector& vector) const
{
// Get Cholesky decomposition of matrix
GMatrixSymmetric decomposition = cholesky_decompose(true);
// Solve linear equation
GVector result = decomposition.cholesky_solver(vector);
// Return result
return result;
}
/***********************************************************************//**
* @brief Return absolute of matrix
*
* @return Absolute of matrix
*
* Returns matrix where all elements of the matrix have been replaced by
* their absolute values.
***************************************************************************/
GMatrixSymmetric GMatrixSymmetric::abs(void) const
{
// Allocate result matrix
GMatrixSymmetric matrix(m_rows, m_cols);
// Take the absolute value of all matrix elements
double* src = m_data;
double* dst = matrix.m_data;
for (int i = 0; i < m_elements; ++i) {
*dst++ = std::abs(*src++);
}
// Return matrix
return matrix;
}
/***********************************************************************//**
* @brief Determine fill of matrix
*
* @return Matrix fill (between 0 and 1).
*
* The fill of a matrix is defined as the number of non-zero elements
* devided by the total number of matrix elements.
***************************************************************************/
double GMatrixSymmetric::fill(void) const
{
// Determine the number of zero elements
int zero = 0;
for (int col = 0, i = 0; col < m_cols; ++col) {
if (m_data[i++] == 0.0) { // Count diag. once
zero++;
}
for (int row = col+1; row < m_rows; ++row) {
if (m_data[i++] == 0.0) { // Count off-diag. twice
zero +=2;
}
}
}
// Return the fill
return (1.0-double(zero)/double(m_elements));
}
/***********************************************************************//**
* @brief Sum matrix elements
*
* @return Sum of all matrix elements.
***************************************************************************/
double GMatrixSymmetric::sum(void) const
{
// Initialise matrix sums (diagonal and off-diagonal)
double diag = 0.0;
double off_diag = 0.0;
// Calulate sum over diagonal elements
for (int row = 0; row < m_rows; ++row) {
diag += m_data[m_colstart[row]];
}
// Calulate sum over off-diagonal elements
for (int row = 0; row < m_rows; ++row) {
for (int col = row+1; col < m_cols; ++col) {
off_diag += m_data[m_colstart[row]+(col-row)];
}
}
// Calculate total
double result = diag + 2.0 * off_diag;
// Return result
return result;
}
/***********************************************************************//**
* @brief Extract lower triangle of matrix
*
* This method extracts the lower triangle of a matrix into another matrix.
* (including the diagonal elements).
* All remaining matrix elements will be zero.
***************************************************************************/
GMatrix GMatrixSymmetric::extract_lower_triangle(void) const
{
// Define result matrix
GMatrix result(m_rows, m_cols);
// Extract all elements
for (int row = 0; row < m_rows; ++row) {
for (int col = 0; col <= row; ++col) {
result(row,col) = m_data[m_colstart[col]+(row-col)];
}
}
// Return result
return result;
}
/***********************************************************************//**
* @brief Extract upper triangle of matrix
*
* This method extracts the upper triangle of a matrix into another matrix.
* (including the diagonal elements).
* All remaining matrix elements will be zero.
***************************************************************************/
GMatrix GMatrixSymmetric::extract_upper_triangle(void) const
{
// Define result matrix
GMatrix result(m_rows, m_cols);
// Extract all elements
for (int row = 0; row < m_rows; ++row) {
for (int col = row; col < m_cols; ++col) {
result(row,col) = m_data[m_colstart[row]+(col-row)];
}
}
// Return result
return result;
}
/***********************************************************************//**
* @brief Return Cholesky decomposition
*
* @param[in] compress Use zero-row/column compression (defaults to true).
* @return Cholesky decomposition of matrix
*
* @exception GException::matrix_not_pos_definite
* Matrix is not positive definite.
* @exception GException::matrix_zero
* All matrix elements are zero.
*
* Returns the Cholesky decomposition of a sparse matrix. The decomposition
* is stored within a GMatrixSymmetric object.
*
* The method is inspired by the algorithm found in Numerical Recipes.
* The decomposition, which is a matrix occupying only the lower triange,
* is stored in the elements of the symmetric matrix. To visualise the
* matrix one has to use 'lower_triangle()' to extract the relevant part.
* Case A operates on a full matrix, Case B operates on a (logically)
* compressed matrix where zero rows/columns have been removed.
***************************************************************************/
GMatrixSymmetric GMatrixSymmetric::cholesky_decompose(const bool& compress) const
{
// Create copy of matrix
GMatrixSymmetric matrix = *this;
// Set-up incides of non zero rows if matrix compression is requested
if (compress) {
matrix.set_inx();
}
// Check if zero-row/col compression is needed
int no_zeros = ((compress && (matrix.m_num_inx == matrix.m_rows)) || !compress);
// Case A: no zero-row/col compression needed
if (no_zeros) {
// Loop over upper triangle (col >= row)
double diag = 0.0;
for (int row = 0; row < matrix.m_rows; ++row) {
double* ptr = matrix.m_data + matrix.m_colstart[row];
for (int col = row; col < matrix.m_cols; ++col, ++ptr) {
// sum = M(row,col)
double sum = *ptr;
for (int k = 0; k < row; ++k) {
int offset = matrix.m_colstart[k] - k; // is always positive
sum -= matrix.m_data[offset+row] * matrix.m_data[offset+col]; // sum -= M(row,k)*M(col,k)
}
if (row == col) {
if (sum <= 0.0) {
throw GException::matrix_not_pos_definite(G_CHOL_DECOMP, row, sum);
}
*ptr = std::sqrt(sum); // M(row,row) = sqrt(sum)
diag = 1.0/(*ptr);
}
else {
*ptr = sum*diag; // M(row,col) = sum/M(row,row)
}
}
}
} // endif: there were no zero rows/cols in matrix
// Case B: zero-row/col compression needed
else if (matrix.m_num_inx > 0) {
// Allocate loop variables and pointers
int row;
int col;
int k;
int* row_ptr;
int* col_ptr;
int* k_ptr;
// Loop over upper triangle (col >= row)
double diag = 0.0;
for (row = 0, row_ptr = matrix.m_inx; row < matrix.m_num_inx; ++row, ++row_ptr) {
double* ptr_0 = matrix.m_data + matrix.m_colstart[*row_ptr] - *row_ptr;
for (col = row, col_ptr = matrix.m_inx + row; col < matrix.m_num_inx; ++col, ++col_ptr) {
double* ptr = ptr_0 + *col_ptr;
double sum = *ptr; // sum = M(row,col)
for (k = 0, k_ptr = matrix.m_inx; k < row; ++k, ++k_ptr) {
int offset = matrix.m_colstart[*k_ptr] - *k_ptr; // is always positive
sum -= matrix.m_data[offset+*row_ptr] *
matrix.m_data[offset+*col_ptr];
// sum -= M(row,k)*M(col,k)
}
if (*row_ptr == *col_ptr) {
if (sum <= 0.0) {
throw GException::matrix_not_pos_definite(G_CHOL_DECOMP, *row_ptr, sum);
}
*ptr = std::sqrt(sum); // M(row,row) = sqrt(sum)
diag = 1.0/(*ptr);
}
else {
*ptr = sum*diag; // M(row,col) = sum/M(row,row)
}
}
}
} // endelse: zero-row/col compression needed
// Case C: all matrix elements are zero
else {
throw GException::matrix_zero(G_CHOL_DECOMP);
}
// Return matrix
return matrix;
}
/***********************************************************************//**
* @brief Cholesky solver
*
* @param[in] vector Vector for which should be solved.
* @param[in] compress Use zero-row/column compression (default: true).
*
* @exception GException::matrix_vector_mismatch
* Matrix and vector do not match.
* @exception GException::matrix_zero
* All matrix elements are zero.
*
* Solves the linear equation A*x=b using a Cholesky decomposition of A.
* This function is to be applied on a decomposition GMatrixSymmetric matrix
* that is produced by 'cholesky_decompose'. Case A operates on a full
* matrix, Case B on a zero rows/columns (logically) compressed matrix.
***************************************************************************/
GVector GMatrixSymmetric::cholesky_solver(const GVector& vector,
const bool& compress) const
{
// Raise an exception if the matrix and vector dimensions are not compatible
if (m_rows != vector.size()) {
throw GException::matrix_vector_mismatch(G_CHOL_SOLVE, vector.size(),
m_rows, m_cols);
}
// Allocate result vector
GVector x(m_rows);
// Check if zero-row/col compression is needed
int no_zeros = ((compress && (m_num_inx == m_rows)) || !compress);
// Case A: no zero-row/col compression needed
if (no_zeros) {
// Solve L*y=b, storing y in x (row>k)
for (int row = 0; row < m_rows; ++row) {
double sum = vector[row];
for (int k = 0; k < row; ++k) {
sum -= m_data[m_colstart[k]+(row-k)] * x[k]; // sum -= M(row,k) * x(k)
}
x[row] = sum/m_data[m_colstart[row]]; // x(row) = sum/M(row,row)
}
// Solve trans(L)*x=y (k>row)
for (int row = m_rows-1; row >= 0; --row) {
double sum = x[row];
double* ptr = m_data + m_colstart[row] + 1;
for (int k = row+1; k < m_rows; ++k) {
sum -= *ptr++ * x[k]; // sum -= M(k,row) * x(k)
}
x[row] = sum/m_data[m_colstart[row]]; // x(row) = sum/M(row,row)
}
} // endif: no zero-row/col compression needed
// Case B: zero-row/col compression needed
else if (m_num_inx > 0) {
// Allocate loop variables and pointers
int row;
int k;
int* row_ptr;
int* k_ptr;
// Solve L*y=b, storing y in x (row>k)
for (row = 0, row_ptr = m_inx; row < m_num_inx; ++row, ++row_ptr) {
double sum = vector[*row_ptr];
double* ptr = m_data + *row_ptr;
for (k = 0, k_ptr = m_inx; k < row; ++k, ++k_ptr) {
sum -= *(ptr + m_colstart[*k_ptr] - *k_ptr) * x[*k_ptr]; // sum -= M(row,k) * x(k)
}
x[*row_ptr] = sum/m_data[m_colstart[*row_ptr]]; // x(row) = sum/M(row,row)
}
// Solve trans(L)*x=y (k>row)
for (row = m_num_inx-1, row_ptr = m_inx+m_num_inx-1; row >= 0; --row, --row_ptr) {
double sum = x[*row_ptr];
double* ptr_diag = m_data + m_colstart[*row_ptr];
double* ptr = ptr_diag - *row_ptr;
for (k = row+1, k_ptr = m_inx+row+1; k < m_num_inx; ++k, ++k_ptr) {
sum -= *(ptr + *k_ptr) * x[*k_ptr]; // sum -= M(k,row) * x(k)
}
x[*row_ptr] = sum/(*ptr_diag); // x(row) = sum/M(row,row)
}
} // endelse: zero-row/col compression needed
// Case C: all matrix elements are zero
else {
throw GException::matrix_zero(G_CHOL_SOLVE);
}
// Return result vector
return x;
}
/***********************************************************************//**
* @brief Invert matrix using a Cholesky decomposition
*
* @param[in] compress Use zero-row/column compression (defaults to true).
* @return Inverted matrix.
*
* @exception GException::matrix_zero
* All matrix elements are zero.
*
* Inverts the matrix using a Cholesky decomposition.
*
* The method distinguish two cases. Case A operates on a full matrix while
* Case B operates on a (logically) compressed matrix where all zero
* rows/columns are skipped.
***************************************************************************/
GMatrixSymmetric GMatrixSymmetric::cholesky_invert(const bool& compress) const
{
// Generate Cholesky decomposition of matrix
GMatrixSymmetric matrix = cholesky_decompose(compress);
// Check if zero-row/col compression is needed
int no_zeros = ((compress && (matrix.m_num_inx == matrix.m_rows)) || !compress);
// Case A: no zero-row/col compression needed
if (no_zeros) {
// Generate inverse of Cholesky decomposition (col>row)
for (int row = 0; row < matrix.m_rows; ++row) {
// M(row,row) = 1/M(row,row)
double* ptr = matrix.m_data + matrix.m_colstart[row];
*ptr = 1.0/(*ptr);
for (int col = row+1; col < matrix.m_cols; ++col) {
// sum -= M(col,k)*M(k,row)
double sum = 0.0;
double* ptr1 = matrix.m_data + col - row;
double* ptr2 = ptr;
for (int k = row; k < col; ++k) {
sum -= *(ptr1-- + matrix.m_colstart[k]) * *ptr2++;
}
// M(col,row) = sum/M(col,col)
*(ptr+col-row) = sum/matrix.m_data[matrix.m_colstart[col]];
}
}
// Matrix multiplication (col>=row)
for (int row = 0; row < matrix.m_rows; ++row) {
double* ptr = matrix.m_data + matrix.m_colstart[row];
for (int col = row; col < matrix.m_cols; ++col) {
// sum += M(row,k)*M(k,col)
double sum = 0.0;
double* ptr1 = ptr + col - row;
double* ptr2 = matrix.m_data + matrix.m_colstart[col];
for (int k = col; k < matrix.m_cols; ++k) {
sum += *ptr1++ * *ptr2++;
}
// M(row,col) = sum
*(ptr+col-row) = sum;
}
}
} // endif: no zero-row/col compression needed
// Case B: zero-row/col compression needed
else if (matrix.m_num_inx > 0) {
// Allocate loop variables and pointers
int row;
int col;
int k;
int* row_ptr;
int* col_ptr;
int* k_ptr;
// Generate inverse of Cholesky decomposition (col>row)
for (row = 0, row_ptr = matrix.m_inx;
row < matrix.m_num_inx; ++row, ++row_ptr) {
// M(row,row) = 1/M(row,row)
double* ptr_diag = matrix.m_data + matrix.m_colstart[*row_ptr];
double* ptr_2 = ptr_diag - *row_ptr;
*ptr_diag = 1.0/(*ptr_diag);
for (col = row+1, col_ptr = matrix.m_inx+row+1;
col < matrix.m_num_inx; ++col, ++col_ptr) {
// sum -= M(col,k)*M(k,row)
double sum = 0.0;
double* ptr_1 = matrix.m_data + *col_ptr;
for (k = row, k_ptr = matrix.m_inx+row;
k < col; ++k, ++k_ptr) {
sum -= *(ptr_1 + matrix.m_colstart[*k_ptr] - *k_ptr) *
*(ptr_2 + *k_ptr);
}
// M(col,row) = sum/M(col,col)
*(ptr_2 + *col_ptr) =
sum/matrix.m_data[matrix.m_colstart[*col_ptr]];
}
}
// Matrix multiplication (col>=row)
for (row = 0, row_ptr = matrix.m_inx;
row < matrix.m_num_inx; ++row, ++row_ptr) {
double* ptr_diag = matrix.m_data + matrix.m_colstart[*row_ptr];
double* ptr_1 = ptr_diag - *row_ptr;
for (col = row, col_ptr = matrix.m_inx+row;
col < matrix.m_num_inx; ++col, ++col_ptr) {
// sum += M(row,k)*M(k,col)
double sum = 0.0;
double* ptr_2 = matrix.m_data + matrix.m_colstart[*col_ptr] - *col_ptr;
for (k = col, k_ptr = matrix.m_inx+col;
k < matrix.m_num_inx; ++k, ++k_ptr) {
sum += *(ptr_1 + *k_ptr) * *(ptr_2 + *k_ptr);
}
// M(row,col) = sum
*(ptr_1 + *col_ptr) = sum;
}
}
} // endelse: zero-row/col compression needed
// Case C: all matrix elements are zero
else {
throw GException::matrix_zero(G_CHOL_INVERT);
}
// Return matrix
return matrix;
}
/***********************************************************************//**
* @brief Print matrix
*
* @param[in] chatter Chattiness (defaults to NORMAL).
* @return String containing matrix information
***************************************************************************/
std::string GMatrixSymmetric::print(const GChatter& chatter) const
{
// Initialise result string
std::string result;
// Append header
result.append("=== GMatrixSymmetric ===");
// Continue only if chatter is not silent
if (chatter != SILENT) {
// Append information
result.append("\n"+gammalib::parformat("Number of rows"));
result.append(gammalib::str(m_rows));
if (m_rowsel != NULL) {
result.append(" (compressed "+gammalib::str(m_num_rowsel)+")");
}
result.append("\n"+gammalib::parformat("Number of columns"));
result.append(gammalib::str(m_cols));
if (m_colsel != NULL) {
result.append(" (compressed "+gammalib::str(m_num_colsel)+")");
}
result.append("\n"+gammalib::parformat("Number of elements"));
result.append(gammalib::str(m_elements));
result.append("\n"+gammalib::parformat("Number of allocated cells"));
result.append(gammalib::str(m_alloc));
// Append elements and compression schemes
result.append(print_elements(chatter));
result.append(print_row_compression(chatter));
result.append(print_col_compression(chatter));
} // endif: chatter was not silent
// Return result
return result;
}
/*==========================================================================
= =
= Private methods =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Initialise class mambers
***************************************************************************/
void GMatrixSymmetric::init_members(void)
{
// Initialise members
m_num_inx = 0;
m_inx = NULL;
// Return
return;
}
/***********************************************************************//**
* @brief Copy class members
*
* @param[in] matrix Matrix.
***************************************************************************/
void GMatrixSymmetric::copy_members(const GMatrixSymmetric& matrix)
{
// Copy attributes
m_num_inx = matrix.m_num_inx;
// Copy index selection
if (m_cols > 0) {
m_inx = new int[m_cols];
for (int i = 0; i < m_cols; ++i) {
m_inx[i] = matrix.m_inx[i];
}
}
// Return
return;
}
/***********************************************************************//**
* @brief Delete class members
***************************************************************************/
void GMatrixSymmetric::free_members(void)
{
// De-allocate only if memory has indeed been allocated by derived class
if (m_inx != NULL) delete [] m_inx;
// Return
return;
}
/***********************************************************************//**
* @brief Allocates matrix memory
*
* @param[in] rows Number of rows.
* @param[in] columns Number of columns.
*
* @exception GException::matrix_not_symmetric
* Matrix is not symmetric.
*
* This method is the main constructor code that allocates and initialises
* memory for matrix elements. The method assumes that no memory has been
* allocated for the matrix elements, the column start index array and the
* index array.
* The method allocates the memory for matrix elements, the column start
* indices and the index array, sets all matrix elements to 0.0, and sets
* the column start indices. The content of the index array is undefined.
*
* @todo Verify if the index array m_inx should be initialized.
***************************************************************************/
void GMatrixSymmetric::alloc_members(const int& rows, const int& columns)
{
// Determine number of physical elements in matrix
int elements = rows*(rows+1)/2;
// Throw exception if number of rows and columns is not identical
if (rows != columns) {
throw GException::matrix_not_symmetric(G_ALLOC_MEMBERS, rows, columns);
}
// Continue only if number of elements is positive
if (elements > 0) {
// Free any existing memory
if (m_data != NULL) delete [] m_data;
if (m_colstart != NULL) delete [] m_colstart;
if (m_inx != NULL) delete [] m_inx;
// Allocate matrix array and column start index array.
m_data = new double[elements];
m_colstart = new int[columns+1];
m_inx = new int[columns];
// Store matrix size (logical and physical)
m_rows = rows;
m_cols = columns;
m_elements = elements;
m_alloc = elements;
// Set-up column start indices
m_colstart[0] = 0;
int offset = rows;
for (int col = 1; col <= m_cols; ++col) {
m_colstart[col] = m_colstart[col-1] + offset--;
}
// Initialise matrix elements to 0.0
for (int i = 0; i < m_elements; ++i) {
m_data[i] = 0.0;
}
} // endif: number of elements was positive
// Return
return;
}
/***********************************************************************//**
* @brief Set index selection
*
* Determines the non-zero rows/columns in matrix and set up index array
* that points to these rows/columns. This array is used for compressed
* matrix calculations (Case B in the above routines).
***************************************************************************/
void GMatrixSymmetric::set_inx(void)
{
// Allocate loop variables and pointers
int row;
int col;
// Find all nonzero rows/cols
m_num_inx = 0;
for (row = 0; row < m_rows; ++row) {
// Check first for zero diagonal. If we have one then check the rest of
// the row
if (m_data[m_colstart[row]] == 0.0) {
for (col = 0; col < row; ++col) {
if (m_data[m_colstart[col]+(row-col)] != 0.0) {
break;
}
}
// Found a non-zero element
if (col < row) {
m_inx[m_num_inx++] = row;
}
else {
for (col = row+1; col < m_cols; ++col) {
if (m_data[m_colstart[row]+(col-row)] != 0.0) {
break;
}
}
// Found a non-zero element
if (col < m_cols) {
m_inx[m_num_inx++] = row;
}
}
}
else {
m_inx[m_num_inx++] = row;
}
}
// Return
return;
}
/*==========================================================================
= =
= Friend functions =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Binary matrix multiplication operator
*
* @param[in] matrix Matrix to be multiplied.
*
* @exception GException::matrix_mismatch
* Incompatible matrix size.
*
* This method performs a matrix multiplication. Since the product of two
* symmetric matrices is not necessarily symmetric, this method returns a
* GMatrix object.
*
* The operation can only succeed when the dimensions of both matrices are
* compatible.
***************************************************************************/
GMatrix GMatrixSymmetric::operator*(const GMatrixSymmetric& matrix) const
{
// Raise an exception if the matrix dimensions are not compatible
if (m_cols != matrix.m_rows) {
throw GException::matrix_mismatch(G_OP_MAT_MUL,
m_rows, m_cols,
matrix.m_rows, matrix.m_cols);
}
// Allocate result matrix
GMatrix result(m_rows, matrix.m_cols);
// Loop over all elements of result matrix
for (int row = 0; row < m_rows; ++row) {
for (int col = 0; col < matrix.m_cols; ++col) {
double sum = 0.0;
for (int i = 0; i < m_cols; ++i) {
sum += (*this)(row,i) * matrix(i,col);
}
result(row,col) = sum;
}
}
// Return result
return result;
}