GMatrix.i
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/***************************************************************************
* GMatrix.i - General Matrix class *
* ----------------------------------------------------------------------- *
* copyright (C) 2008-2015 by Juergen Knoedlseder *
* ----------------------------------------------------------------------- *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
***************************************************************************/
/**
* @file GMatrix.i
* @brief Generic matrix class definition.
* @author Juergen Knoedlseder
*/
%{
/* Put headers and other declarations here that are needed for compilation */
#include "GMatrix.hpp"
#include "GVector.hpp"
#include "GTools.hpp"
%}
/* __ Includes ___________________________________________________________ */
%include "GTypemaps.i"
/***********************************************************************//**
* @class GMatrix
*
* @brief General matrix class definition
*
* GMatrix implements a general matrix storage class. It derives from the
* abstract base class GMatrixBase.
***************************************************************************/
class GMatrix : public GMatrixBase {
public:
// Constructors and destructors
GMatrix(void);
explicit GMatrix(const int& rows, const int& columns);
GMatrix(const GMatrix& matrix);
GMatrix(const GMatrixSymmetric& matrix);
GMatrix(const GMatrixSparse& matrix);
virtual ~GMatrix(void);
// Other operators
virtual GMatrix operator+(const GMatrix& matrix) const;
virtual GMatrix operator-(const GMatrix& matrix) const;
virtual GMatrix operator-(void) const;
virtual GMatrix& operator+=(const GMatrix& matrix);
virtual GMatrix& operator-=(const GMatrix& matrix);
virtual GMatrix& operator*=(const GMatrix& matrix);
virtual GMatrix& operator*=(const double& scalar);
virtual GMatrix& operator/=(const double& scalar);
// Implemented pure virtual base class methods
virtual void clear(void);
virtual GMatrix* clone(void) const;
virtual std::string classname(void) const;
virtual double& at(const int& row, const int& column);
virtual GVector row(const int& row) const;
virtual void row(const int& row, const GVector& vector);
virtual GVector column(const int& column) const;
virtual void column(const int& column, const GVector& vector);
virtual void add_to_row(const int& row, const GVector& vector);
virtual void add_to_column(const int& column, const GVector& vector);
virtual double fill(void) const;
virtual double min(void) const;
virtual double max(void) const;
virtual double sum(void) const;
// Other methods
GMatrix transpose(void) const;
GMatrix invert(void) const;
GVector solve(const GVector& vector) const;
GMatrix abs(void) const;
GMatrix extract_lower_triangle(void) const;
GMatrix extract_upper_triangle(void) const;
void eulerx(const double& angle);
void eulery(const double& angle);
void eulerz(const double& angle);
};
/***********************************************************************//**
* @brief GMatrix class extension
***************************************************************************/
%extend GMatrix {
double __getitem__(int GTuple[2]) {
return (*self)(GTuple[0], GTuple[1]);
}
void __setitem__(int GTuple[2], double value) {
(*self)(GTuple[0], GTuple[1]) = value;
}
GVector __mul__(const GVector& vector) {
return ((*self) * vector);
}
GMatrix __mul__(const GMatrix& matrix) {
return ((*self) * matrix);
}
GMatrix __mul__(const double &scalar) {
return ((*self) * scalar);
}
GMatrix __div__(const double &scalar) {
return ((*self) / scalar);
}
GMatrix copy() {
return (*self);
}
GMatrix set(const double& value) {
(*self) = value;
return (*self);
}
};