GModelSpatialDiffuseMap.cpp
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/***************************************************************************
* GModelSpatialDiffuseMap.cpp - Spatial map model class *
* ----------------------------------------------------------------------- *
* copyright (C) 2012-2015 by Juergen Knoedlseder *
* ----------------------------------------------------------------------- *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
***************************************************************************/
/**
* @file GModelSpatialDiffuseMap.cpp
* @brief Spatial map model class implementation
* @author Juergen Knoedlseder
*/
/* __ Includes ___________________________________________________________ */
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "GException.hpp"
#include "GTools.hpp"
#include "GMath.hpp"
#include "GHealpix.hpp"
#include "GModelSpatialDiffuseMap.hpp"
#include "GModelSpatialRegistry.hpp"
/* __ Constants __________________________________________________________ */
/* __ Globals ____________________________________________________________ */
const GModelSpatialDiffuseMap g_spatial_map_seed;
const GModelSpatialRegistry g_spatial_map_registry(&g_spatial_map_seed);
/* __ Method name definitions ____________________________________________ */
#define G_READ "GModelSpatialDiffuseMap::read(GXmlElement&)"
#define G_WRITE "GModelSpatialDiffuseMap::write(GXmlElement&)"
/* __ Macros _____________________________________________________________ */
/* __ Coding definitions _________________________________________________ */
/* __ Debug definitions __________________________________________________ */
//#define G_DEBUG_CACHE //!< Debug Monte Carlo Cache computation
//#define G_DEBUG_PREPARE //!< Debug map preparation
/*==========================================================================
= =
= Constructors/destructors =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Void constructor
***************************************************************************/
GModelSpatialDiffuseMap::GModelSpatialDiffuseMap(void) :
GModelSpatialDiffuse()
{
// Initialise members
init_members();
// Return
return;
}
/***********************************************************************//**
* @brief XML constructor
*
* @param[in] xml XML element.
*
* Constructs spatial map model by extracting information from an XML
* element. See the method read() for more information about the expected
* structure of the XML element.
***************************************************************************/
GModelSpatialDiffuseMap::GModelSpatialDiffuseMap(const GXmlElement& xml) :
GModelSpatialDiffuse()
{
// Initialise members
init_members();
// Read information from XML element
read(xml);
// Return
return;
}
/***********************************************************************//**
* @brief Filename constructor
*
* @param[in] filename File name.
* @param[in] value Normalization factor (defaults to 1).
* @param[in] normalize Normalize map (defaults to true).
*
* Constructs spatial map model by loading a skymap from the file specified
* by @p filename and by setting the normalization @p value.
***************************************************************************/
GModelSpatialDiffuseMap::GModelSpatialDiffuseMap(const std::string& filename,
const double& value,
const bool& normalize) :
GModelSpatialDiffuse()
{
// Initialise members
init_members();
// Set normalization parameter
m_value.value(value);
// Set normalization flag
m_normalize = normalize;
// Load skymap
load(filename);
// Return
return;
}
/***********************************************************************//**
* @brief Sky map constructor
*
* @param[in] map Sky map.
* @param[in] value Normalization factor (defaults to 1).
* @param[in] normalize Normalize map (defaults to true).
*
* Constructs spatial map model by setting the sky @p map and by setting the
* normalization @p value.
***************************************************************************/
GModelSpatialDiffuseMap::GModelSpatialDiffuseMap(const GSkyMap& map,
const double& value,
const bool& normalize) :
GModelSpatialDiffuse()
{
// Initialise members
init_members();
// Set normalization parameter
m_value.value(value);
// Set normalization flag
m_normalize = normalize;
// Set and prepare skymap
m_map = map;
prepare_map();
// Return
return;
}
/***********************************************************************//**
* @brief Copy constructor
*
* @param[in] model Spatial map model.
***************************************************************************/
GModelSpatialDiffuseMap::GModelSpatialDiffuseMap(const GModelSpatialDiffuseMap& model) :
GModelSpatialDiffuse(model)
{
// Initialise members
init_members();
// Copy members
copy_members(model);
// Return
return;
}
/***********************************************************************//**
* @brief Destructor
***************************************************************************/
GModelSpatialDiffuseMap::~GModelSpatialDiffuseMap(void)
{
// Free members
free_members();
// Return
return;
}
/*==========================================================================
= =
= Operators =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Assignment operator
*
* @param[in] model Spatial map model.
* @return Spatial map model.
***************************************************************************/
GModelSpatialDiffuseMap& GModelSpatialDiffuseMap::operator=(const GModelSpatialDiffuseMap& model)
{
// Execute only if object is not identical
if (this != &model) {
// Copy base class members
this->GModelSpatialDiffuse::operator=(model);
// Free members
free_members();
// Initialise members
init_members();
// Copy members
copy_members(model);
} // endif: object was not identical
// Return
return *this;
}
/*==========================================================================
= =
= Public methods =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Clear diffuse map
***************************************************************************/
void GModelSpatialDiffuseMap::clear(void)
{
// Free class members (base and derived classes, derived class first)
free_members();
this->GModelSpatialDiffuse::free_members();
this->GModelSpatial::free_members();
// Initialise members
this->GModelSpatial::init_members();
this->GModelSpatialDiffuse::init_members();
init_members();
// Return
return;
}
/***********************************************************************//**
* @brief Clone diffuse map
*
* @return Pointer to deep copy of diffuse map model.
***************************************************************************/
GModelSpatialDiffuseMap* GModelSpatialDiffuseMap::clone(void) const
{
// Clone diffuse map
return new GModelSpatialDiffuseMap(*this);
}
/***********************************************************************//**
* @brief Return intensity of skymap
*
* @param[in] photon Incident photon.
* @return Sky map intensity.
*
* Returns the intensity of the skymap at the specified sky direction
* multiplied by the normalization factor. If the sky direction falls outside
* the skymap, an intensity of 0 is returned.
***************************************************************************/
double GModelSpatialDiffuseMap::eval(const GPhoton& photon) const
{
// Get skymap intensity
double intensity = m_map(photon.dir());
// Return intensity times normalization factor
return (intensity * m_value.value());
}
/***********************************************************************//**
* @brief Return intensity of skymap and gradient
*
* @param[in] photon Incident photon.
* @return Sky map intensity.
*
* Returns the intensity of the skymap at the specified sky direction
* multiplied by the normalization factor. The method also sets the gradient
* with respect to the normalization factor. If the sky direction falls
* outside the skymap, an intensity of 0 is returned.
***************************************************************************/
double GModelSpatialDiffuseMap::eval_gradients(const GPhoton& photon) const
{
// Get skymap intensity
double intensity = m_map(photon.dir());
// Compute partial derivatives of the parameter values
double g_value = (m_value.is_free()) ? intensity * m_value.scale() : 0.0;
// Set gradient to 0 (circumvent const correctness)
const_cast<GModelSpatialDiffuseMap*>(this)->m_value.factor_gradient(g_value);
// Return intensity times normalization factor
return (intensity * m_value.value());
}
/***********************************************************************//**
* @brief Returns MC sky direction
*
* @param[in] energy Photon energy (ignored).
* @param[in] time Photon arrival time (ignored).
* @param[in,out] ran Random number generator.
* @return Sky direction.
*
* Draws a random sky direction from the intensity distribution of the model
* sky map.
*
* The method makes use of a cache array that contains the normalized
* cumulative flux values of the skymap. Using a uniform random number, this
* cache array is scanned using a bi-section method to determine the skymap
* pixel for which the position should be returned.
*
* Within that pixel, a rejection method is used to draw a sky direction
* that follows the intensity distribution that is obtained when calling the
* interpolation operator. This assures that even for coarse binning of the
* sky map the simulation corresponds to the model.
***************************************************************************/
GSkyDir GModelSpatialDiffuseMap::mc(const GEnergy& energy,
const GTime& time,
GRan& ran) const
{
// Allocate sky direction
GSkyDir dir;
// Determine number of skymap pixels
int npix = m_map.npix();
// Continue only if there are skymap pixels
if (npix > 0) {
// Get pixel index from CDF
int index = ran.cdf(m_mc_cache);
// Convert sky map index to sky map pixel
GSkyPixel pixel = m_map.inx2pix(index);
// If we have a 2D pixel then randomize pixel values and convert them
// into a sky direction
if (pixel.is_2D()) {
// Use a rejection method to find a sky direction
while (true) {
// Draw random sky pixel
GSkyPixel test(pixel.x() + ran.uniform() - 0.5,
pixel.y() + ran.uniform() - 0.5);
// Derive sky direction
dir = m_map.pix2dir(test);
// Get map value at that sky direction
double value = m_map(dir);
// Get uniform random number up to the maximum
double uniform = ran.uniform() * m_mc_max[index];
// Exit loop if we're not larger than the map value
if (uniform <= value) {
break;
}
} // endwhile: rejection method
} // endif: had a 2D pixel
// ... otherwise convert pixel into sky direction and randomize
// position. We use a while loop to randomize the position within a
// circle that enclosed the pixel and retain only directions that
// result in the same pixel index and that are compatible with the
// density distribution.
else {
// Get pointer on HealPix projection
const GHealpix* healpix = static_cast<const GHealpix*>(m_map.projection());
// Get enclosing radius
double radius = healpix->max_pixrad();
// Initialize pixel centre
dir = m_map.pix2dir(pixel);
// Get randomized pixel
GSkyDir randomized_dir;
double cosrad = std::cos(radius);
while (true) {
// Get randomized sky direction
randomized_dir = dir;
double theta = std::acos(1.0 - ran.uniform() * (1.0 - cosrad)) * gammalib::rad2deg;
double phi = 360.0 * ran.uniform();
randomized_dir.rotate_deg(phi, theta);
// Skip if we are not in the actual pixel
if (m_map.dir2inx(randomized_dir) != index) {
continue;
}
// Get map value at that sky direction
double value = m_map(randomized_dir);
// Get uniform random number up to the maximum
double uniform = ran.uniform() * m_mc_max[index];
// Exit loop if we're not larger than the map value
if (uniform <= value) {
break;
}
} // endwhile
// Store randomize sky position
dir = randomized_dir;
} // endelse: we had a HealPix map
} // endif: there were pixels in sky map
// Return sky direction
return dir;
}
/***********************************************************************//**
* @brief Signals whether model contains sky direction
*
* @param[in] dir Sky direction.
* @param[in] margin Margin to be added to sky direction (degrees)
* @return True if the model contains the sky direction.
*
* Signals whether a sky direction falls within the bounding circle of
* the diffuse map.
***************************************************************************/
bool GModelSpatialDiffuseMap::contains(const GSkyDir& dir,
const double& margin) const
{
// Initialise containment flag
bool contains = false;
// Continue only if radius is positive
if (m_radius > 0.0) {
// Compute distance to centre
double distance = m_centre.dist_deg(dir);
// If distance is smaller than radius plus margin we consider
// the position to be contained within the bounding circle
if (distance < m_radius + margin) {
contains = true;
}
}
// Return containment
return (contains);
}
/***********************************************************************//**
* @brief Read model from XML element
*
* @param[in] xml XML element.
*
* @exception GException::model_invalid_parnum
* Invalid number of model parameters found in XML element.
* @exception GException::model_invalid_parnames
* Invalid model parameter names found in XML element.
*
* Read the skymap information from an XML element. The XML element is
* required to have 1 parameter named either "Normalization" or "Prefactor".
*
* If the attribute @a normalize="0" or @ normalize="false" is present the
* diffuse map will not be normalised to unity flux upon loading.
***************************************************************************/
void GModelSpatialDiffuseMap::read(const GXmlElement& xml)
{
// Verify that XML element has exactly 1 parameters
if (xml.elements() != 1 || xml.elements("parameter") != 1) {
throw GException::model_invalid_parnum(G_READ, xml,
"Spatial map model requires exactly 1 parameter.");
}
// Get pointer on model parameter
const GXmlElement* par = xml.element("parameter", 0);
// Get value
if (par->attribute("name") == "Normalization" ||
par->attribute("name") == "Prefactor") {
m_value.read(*par);
}
else {
throw GException::model_invalid_parnames(G_READ, xml,
"Spatial map model requires either \"Prefactor\" or"
" \"Normalization\" parameter.");
}
// Get optional normalization attribute
m_normalize = true;
m_has_normalize = false;
if (xml.has_attribute("normalize")) {
m_has_normalize = true;
std::string arg = xml.attribute("normalize");
if (arg == "0" || gammalib::tolower(arg) == "false") {
m_normalize = false;
}
}
// Load skymap
load(xml.attribute("file"));
// Return
return;
}
/***********************************************************************//**
* @brief Write model into XML element
*
* @param[in] xml XML element.
*
* @exception GException::model_invalid_spatial
* Existing XML element is not of type "SpatialMap"
* @exception GException::model_invalid_parnum
* Invalid number of model parameters found in XML element.
* @exception GException::model_invalid_parnames
* Invalid model parameter names found in XML element.
*
* Write the map cube information into an XML element. The XML element has to
* be of type "MapCubeFunction" and will have 1 parameter leaf named either
* "Value" or "Normalization" (default).
***************************************************************************/
void GModelSpatialDiffuseMap::write(GXmlElement& xml) const
{
// Set model type
if (xml.attribute("type") == "") {
xml.attribute("type", "SpatialMap");
}
// Set model filename
xml.attribute("file", m_filename);
// Verify model type
if (xml.attribute("type") != "SpatialMap") {
throw GException::model_invalid_spatial(G_WRITE, xml.attribute("type"),
"Spatial model is not of type \"SpatialMap\".");
}
// If XML element has 0 nodes then append parameter node. The name
// of the node is "Prefactor" as this is the Fermi/LAT standard.
// We thus assure that the XML files will be compatible with
// Fermi/LAT.
if (xml.elements() == 0) {
xml.append(GXmlElement("parameter name=\"Prefactor\""));
}
// Verify that XML element has exactly 1 parameter
if (xml.elements() != 1 || xml.elements("parameter") != 1) {
throw GException::model_invalid_parnum(G_WRITE, xml,
"Spatial map model requires exactly 1 parameter.");
}
// Get pointer on model parameter
GXmlElement* par = xml.element("parameter", 0);
// Set or update parameter
if (par->attribute("name") == "Normalization" ||
par->attribute("name") == "Prefactor") {
m_value.write(*par);
}
else {
throw GException::model_invalid_parnames(G_WRITE, xml,
"Spatial map model requires either \"Prefactor\" or"
" \"Normalization\" parameter.");
}
// Set optional normalization attribute
if (m_has_normalize || !m_normalize) {
if (m_normalize) {
xml.attribute("normalize", "1");
}
else {
xml.attribute("normalize", "0");
}
}
// Return
return;
}
/***********************************************************************//**
* @brief Print map information
*
* @param[in] chatter Chattiness (defaults to NORMAL).
* @return String with diffuse map model information.
***************************************************************************/
std::string GModelSpatialDiffuseMap::print(const GChatter& chatter) const
{
// Initialise result string
std::string result;
// Continue only if chatter is not silent
if (chatter != SILENT) {
// Append header
result.append("=== GModelSpatialDiffuseMap ===");
// Append parameters
result.append("\n"+gammalib::parformat("Sky map file")+m_filename);
result.append("\n"+gammalib::parformat("Map normalization"));
result.append(gammalib::str(m_norm)+" ph/cm2/s");
if (normalize()) {
result.append(" [normalized]");
}
result.append("\n"+gammalib::parformat("Map centre"));
result.append(m_centre.print());
result.append("\n"+gammalib::parformat("Map radius"));
result.append(gammalib::str(m_radius)+" deg");
result.append("\n"+gammalib::parformat("Number of parameters"));
result.append(gammalib::str(size()));
for (int i = 0; i < size(); ++i) {
result.append("\n"+m_pars[i]->print(chatter));
}
} // endif: chatter was not silent
// Return result
return result;
}
/***********************************************************************//**
* @brief Load skymap into the model class
*
* @param[in] filename Sky map file.
*
* Loads skymap into the model class. The method calls the protected method
* prepare_map() that prepares the map for usage by the class.
***************************************************************************/
void GModelSpatialDiffuseMap::load(const std::string& filename)
{
// Initialise skymap
m_map.clear();
// Store filename of skymap (for XML writing). Note that we do not
// expand any environment variable at this level, so that if we write
// back the XML element we write the filepath with the environment
// variables
m_filename = filename;
// Load skymap
m_map.load(gammalib::expand_env(m_filename));
// Prepare sky map
prepare_map();
// Return
return;
}
/*==========================================================================
= =
= Private methods =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Initialise class members
***************************************************************************/
void GModelSpatialDiffuseMap::init_members(void)
{
// Initialise Value
m_value.clear();
m_value.name("Prefactor");
m_value.value(1.0);
m_value.scale(1.0);
m_value.range(0.001, 1000.0);
m_value.gradient(0.0);
m_value.fix();
m_value.has_grad(true);
// Set parameter pointer(s)
m_pars.clear();
m_pars.push_back(&m_value);
// Initialise other members
m_map.clear();
m_filename.clear();
m_mc_cache.clear();
m_mc_max.clear();
m_normalize = true;
m_has_normalize = false;
m_norm = 0.0;
m_centre.clear();
m_radius = 0.0;
// Return
return;
}
/***********************************************************************//**
* @brief Copy class members
*
* @param[in] model Spatial map cube model.
***************************************************************************/
void GModelSpatialDiffuseMap::copy_members(const GModelSpatialDiffuseMap& model)
{
// Copy members
m_value = model.m_value;
m_map = model.m_map;
m_filename = model.m_filename;
m_mc_cache = model.m_mc_cache;
m_mc_max = model.m_mc_max;
m_normalize = model.m_normalize;
m_has_normalize = model.m_has_normalize;
m_norm = model.m_norm;
m_centre = model.m_centre;
m_radius = model.m_radius;
// Set parameter pointer(s)
m_pars.clear();
m_pars.push_back(&m_value);
// Return
return;
}
/***********************************************************************//**
* @brief Delete class members
***************************************************************************/
void GModelSpatialDiffuseMap::free_members(void)
{
// Return
return;
}
/***********************************************************************//**
* @brief Prepare sky map after loading
*
* Prepares a sky map after loading. The map is normalized so that the total
* flux in the map amounts to 1 ph/cm2/s. Negative skymap pixels are set to
* zero intensity.
*
* The method also initialises a cache for Monte Carlo sampling of the
* skymap. This Monte Carlo cache consists of a linear array that maps a
* value between 0 and 1 into the skymap pixel. A second array contains the
* maximum expected value for each pixel which is also used in Monte Carlo
* sampling.
*
* Note that if the GSkyMap object contains multiple maps, only the first
* map is used.
***************************************************************************/
void GModelSpatialDiffuseMap::prepare_map(void)
{
// Initialise cache, centre and radius
m_mc_cache.clear();
m_mc_max.clear();
m_centre.clear();
m_radius = 0.0;
// Determine number of skymap pixels
int npix = m_map.npix();
// Continue only if there are skymap pixels
if (npix > 0) {
// Reserve space for all pixels in cache
m_mc_cache.reserve(npix+1);
m_mc_max.reserve(npix);
// Set first cache value to 0
m_mc_cache.push_back(0.0);
// Initialise cache with cumulative pixel fluxes and compute total
// flux in skymap for normalization. Negative pixels are set to
// zero intensity in the skymap. Invalid pixels are also filtered.
double sum = 0.0;
for (int i = 0; i < npix; ++i) {
double flux = m_map.flux(i);
if (flux < 0.0 ||
gammalib::is_notanumber(flux) ||
gammalib::is_infinite(flux)) {
m_map(i) = 0.0;
flux = 0.0;
}
sum += flux;
m_mc_cache.push_back(sum);
}
// Normalize fluxes in the cache so that the values in the cache
// run from 0 to 1. Optionally also normalize the sky map.
if (sum > 0.0) {
if (normalize()) {
for (int i = 0; i < npix; ++i) {
m_map(i) /= sum;
m_mc_cache[i] /= sum;
}
m_norm = 1.0;
}
else {
for (int i = 0; i < npix; ++i) {
m_mc_cache[i] /= sum;
}
m_norm = sum;
}
}
// Make sure that last pixel in the cache is >1
m_mc_cache[npix] = 1.0001;
// If we have a HealPix map then set radius to 180 deg
if (m_map.projection()->code() == "HPX") {
// Get pointer on HealPix projection
const GHealpix* healpix =
static_cast<const GHealpix*>(m_map.projection());
// Set the map radius to full sky
m_radius = 180.0;
// Compute maximum value that may occur from bilinear
// interpolation within this pixel and push this value on the
// stack. We do this by checking values of all neighbours.
for (int i = 0; i < npix; ++i) {
// Get neighbours
std::vector<int> neighbours = healpix->neighbours(i);
// Loop over neighbours
double max = m_map(i);
for (int k = 0; k < neighbours.size(); ++k) {
if (neighbours[k] != -1) {
double value = m_map(neighbours[k]);
if (value > max) {
max = value;
}
}
}
// Store maximum
m_mc_max.push_back(max);
} // endfor: looped over pixels
} // endif: Healpix projection
// ... otherwise compute map centre and radius
else {
// Get map centre
GSkyPixel centre(m_map.nx()/2.0, m_map.ny()/2.0);
m_centre = m_map.pix2dir(centre);
// Determine map radius
for (int i = 0; i < npix; ++i) {
double radius = m_map.inx2dir(i).dist_deg(m_centre);
if (radius > m_radius) {
m_radius = radius;
}
}
// Compute maximum value that may occur from bilinear
// interpolation within this pixel and push this value on the
// stack. We do this by checking the map values at the corners
// and the centre of each edge.
for (int i = 0; i < npix; ++i) {
GSkyPixel pixel = m_map.inx2pix(i);
double max = m_map(pixel);
for (int ix = -1; ix < 2; ++ix) {
for (int iy = -1; iy < 2; ++iy) {
if (ix != 0 || iy != 0) {
GSkyPixel edge(pixel.x()+ix*0.5, pixel.y()+iy*0.5);
if (m_map.contains(edge)) {
GSkyDir dir = m_map.pix2dir(edge);
double value = m_map(dir);
if (value > max) {
max = value;
}
}
}
}
}
m_mc_max.push_back(max);
}
} // endelse: computed map centre and radius
// Dump preparation results
#if defined(G_DEBUG_PREPARE)
double sum_control = 0.0;
for (int i = 0; i < npix; ++i) {
double flux = m_map.flux(i);
if (flux >= 0.0) {
sum_control += flux;
}
}
std::cout << "Total flux before normalization: " << sum << std::endl;
std::cout << "Total flux after normalization : " << sum_control << std::endl;
#endif
// Dump cache values for debugging
#if defined(G_DEBUG_CACHE)
for (int i = 0; i < npix+1; ++i) {
std::cout << "i=" << i;
std::cout << " c=" << m_mc_cache[i] << std::endl;
}
#endif
} // endif: there were skymap pixels
// Return
return;
}