GUrlString.cpp
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/***************************************************************************
* GUrlString.cpp - String URL class *
* ----------------------------------------------------------------------- *
* copyright (C) 2013 by Juergen Knoedlseder *
* ----------------------------------------------------------------------- *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
***************************************************************************/
/**
* @file GUrlString.cpp
* @brief String URL class interface implementation
* @author Juergen Knoedlseder
*/
/* __ Includes ___________________________________________________________ */
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <cstdarg> // std::va_list
#include <cstring> // std::memset() function
#include <cstdio> // std::fopen, std::fgets, std::fclose, etc...
#include "GUrlString.hpp"
#include "GTools.hpp"
#include "GException.hpp"
/* __ Method name definitions ____________________________________________ */
#define G_OPEN "GUrlString::open(std::string&, std::string&)"
/* __ Macros _____________________________________________________________ */
/* __ Coding definitions _________________________________________________ */
/* __ Debug definitions __________________________________________________ */
/*==========================================================================
= =
= Constructors/destructors =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Void constructor
***************************************************************************/
GUrlString::GUrlString(void) : GUrl()
{
// Initialise members
init_members();
// Return
return;
}
/***********************************************************************//**
* @brief Text string constructor
*
* @param[in] string Text string.
*
* Constructs GUrlString object by assigning a text @p string to the
* object's buffer.
***************************************************************************/
GUrlString::GUrlString(const std::string& string) : GUrl()
{
// Initialise members
init_members();
// Open URL
open(string);
// Return
return;
}
/***********************************************************************//**
* @brief Copy constructor
*
* @param[in] url Unified Resource Locator.
***************************************************************************/
GUrlString::GUrlString(const GUrlString& url) : GUrl(url)
{
// Initialise members
init_members();
// Copy members
copy_members(url);
// Return
return;
}
/***********************************************************************//**
* @brief Destructor
***************************************************************************/
GUrlString::~GUrlString(void)
{
// Free members
free_members();
// Return
return;
}
/*==========================================================================
= =
= Operators =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Assignment operator
*
* @param[in] url Unified Resource Locator.
* @return Unified Resource Locator.
***************************************************************************/
GUrlString& GUrlString::operator=(const GUrlString& url)
{
// Execute only if object is not identical
if (this != &url) {
// Copy base class members
this->GUrl::operator=(url);
// Free members
free_members();
// Initialise members
init_members();
// Copy members
copy_members(url);
} // endif: object was not identical
// Return
return *this;
}
/*==========================================================================
= =
= Public methods =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Clear string URL
***************************************************************************/
void GUrlString::clear(void)
{
// Free class members
free_members();
this->GUrl::free_members();
// Initialise members
this->GUrl::init_members();
init_members();
// Return
return;
}
/***********************************************************************//**
* @brief Clone string URL
*
* @return Pointer to deep copy of string URL.
***************************************************************************/
GUrlString* GUrlString::clone(void) const
{
// Clone object
return new GUrlString(*this);
}
/***********************************************************************//**
* @brief Open string URL
*
* @param[in] string Text string.
* @param[in] mode Mode parameter (ignored).
***************************************************************************/
void GUrlString::open(const std::string& string, const std::string& mode)
{
// First close any existing URL
close();
// Store text string and initialise index
m_buffer = string;
m_index = 0;
// Return
return;
}
/***********************************************************************//**
* @brief Close file
***************************************************************************/
void GUrlString::close(void)
{
// Clear buffer
m_buffer.clear();
// Initialise index
m_index = 0;
// Return
return;
}
/***********************************************************************//**
* @brief Read block of data from string buffer
*
* @param[in] buffer Data buffer.
* @param[in] nbyte Number of Bytes to be read.
* @return Number of Bytes that were effectively read.
*
* Reads @p nbyte Bytes from the string into a @p buffer. The position
* indicator of the string is advanced by the total amount of bytes read.
*
* The total number of Bytes successfully read is returned. If this number
* differs from the @p nbyte parameter, the end of the string was reached.
* The proper indicator is set.
*
* If either @p buffer is NULL or @p nbyte is zero, the method returns zero
* and both the string state and the content pointed by @p buffer remain
* unchanged.
*
* If no string exists, the method returns zero and both the string state
* and the content pointed by @p buffer remain unchanged.
***************************************************************************/
int GUrlString::read(void* buffer, const int& nbyte)
{
// Initialise number of Bytes read
int nread = 0;
// Continue only if buffer is valid and nbyte is positive
if (buffer != NULL && nbyte > 0) {
// Continue only if we have a string
if (!m_buffer.empty()) {
// Determine remaining number of Bytes in string
int nremain = m_buffer.length() - m_index;
// If Bytes are remaining then copy them to buffer
if (nremain > 0) {
// Set number of Bytes to extract
nread = (nbyte < nremain) ? nbyte : nremain;
// Extract Bytes
const char* src = m_buffer.c_str() + m_index;
char* dst = reinterpret_cast<char*>(buffer);
for (int i = 0; i < nread; ++i) {
*dst++ = *src++;
}
// Forward position indicator
m_index += nread;
} // endif: Bytes were remaining
} // endif: there was a string
} // endif: input parameters were valid
// Return number of Bytes read
return nread;
}
/***********************************************************************//**
* @brief Write block of data buffer into string
*
* @param[in] buffer Data buffer.
* @param[in] nbyte Number of Bytes to be written.
* @return Number of Bytes that were effectively written.
*
* Writes @p nbyte Bytes from a @p buffer into the string. The position
* indicator of the string is advanced by the total amount of bytes written.
*
* The total number of Bytes successfully written is returned.
*
* If either @p buffer is NULL or @p nbyte is zero, the method returns zero
* and both the string state and the content pointed by @p buffer remain
* unchanged.
***************************************************************************/
int GUrlString::write(const void* buffer, const int& nbyte)
{
// Initialise number of Bytes written
int nwritten = 0;
// Continue only if buffer is valid and nbyte is positive
if (buffer != NULL && nbyte > 0) {
// Create string to append
std::string sbuffer;
sbuffer.reserve(nbyte);
const char* src = reinterpret_cast<const char*>(buffer);
for (int i = 0; i < nbyte; ++i) {
sbuffer.push_back(*src++);
}
// Append string to buffer
m_buffer.append(sbuffer);
// Set number of Bytes appended
nwritten = nbyte;
// Forward position indicator
m_index += nwritten;
} // endif: input parameters were valid
// Return number of Bytes written
return nwritten;
}
/***********************************************************************//**
* @brief Return next character from string
*
* @return Next character in string.
*
* Returns the character currently pointed by the internal position
* indicator. The internal position indicator is then advanced to the next
* character.
*
* If the indicator is at the end of the string when called, the function
* returns EOF.
*
* If no string exists, the method returns EOF.
***************************************************************************/
int GUrlString::get_char(void) const
{
// Initialise character to EOF
int character = EOF;
// Continue only if we have a string and if the index has not yet reached
// the end of the buffer
if (!m_buffer.empty() && m_index < m_buffer.length()) {
// Get next character
character = m_buffer[m_index];
// Forward position indicator
m_index++;
} // endif: we had a string
// Return character
return character;
}
/***********************************************************************//**
* @brief Write character into string
*
* @param[in] character Character.
*
* Writes a character to the string and advances the position indicator.
***************************************************************************/
void GUrlString::put_char(const int& character)
{
// Append character to buffer
m_buffer.push_back(character);
// Forward position indicator
m_index++;
// Return
return;
}
/***********************************************************************//**
* @brief Read formatted data from string
*
* @param[in] format Format.
* @param[in] ... Optional parameters.
*
* Reads data from a string and stores them according to the parameter format
* into the locations pointed by the additional arguments. The additional
* arguments should point to already allocated objects of the type specified
* by their corresponding format specifier within the format string.
*
* If no string exists, the method does nothing.
*
* @todo The position indicator is not forwared as I have no idea how to do
* this in fact!!!
***************************************************************************/
void GUrlString::scanf(const char* format, ...)
{
// Continue only if we have a string and if the index has not yet reached
// the end of the buffer
if (!m_buffer.empty() && m_index < m_buffer.length()) {
// Declare argument pointer
std::va_list arg_ptr;
// Set start argument
va_start(arg_ptr, format);
// Get pointer to source
const char* src = m_buffer.c_str() + m_index;
// Read data from string
vsscanf(src, format, arg_ptr);
// Stop argument reading
va_end(arg_ptr);
} // endif: we had a string
// Return
return;
}
/***********************************************************************//**
* @brief Write formatted data into string
*
* @param[in] format Format.
* @param[in] ... Optional parameters.
*
* Writes the C string pointed by format to the string. If format includes
* format specifiers (subsequences beginning with %), the additional
* arguments following format are formatted and inserted in the resulting
* string replacing their respective specifiers.
*
* After the format parameter, the function expects at least as many
* additional arguments as specified by format.
***************************************************************************/
void GUrlString::printf(const char* format, ...)
{
// Allocate buffer for printing. The length here is fixed, which is
// not a good thing as we cannot really know how many Bytes arrive.
// But how else can we deal with this???
char buffer[8192];
std::memset(&buffer, 0, sizeof(buffer));
// Declare argument pointer
std::va_list arg_ptr;
// Set start argument
va_start(arg_ptr, format);
// Write data into buffer
std::vsprintf(buffer, format, arg_ptr);
// Stop argument reading
va_end(arg_ptr);
// Convert buffer to C++ string
std::string sbuffer = std::string(buffer);
// If not empty then append buffer
int nwritten = sbuffer.length();
if (nwritten > 0) {
m_buffer.append(buffer);
m_index += nwritten;
}
// Return
return;
}
/***********************************************************************//**
* @brief Print URL information
*
* @param[in] chatter Chattiness (defaults to NORMAL).
* @return String containing URL information.
***************************************************************************/
std::string GUrlString::print(const GChatter& chatter) const
{
// Initialise result string
std::string result;
// Continue only if chatter is not silent
if (chatter != SILENT) {
// Append header
result.append("=== GUrlString ===");
// Append URL information
result.append("\n"+gammalib::parformat("String size"));
result.append(gammalib::str(m_buffer.length()));
result.append("\n"+gammalib::parformat("String position indicator"));
result.append(gammalib::str(m_index));
} // endif: chatter was not silent
// Return result
return result;
}
/*==========================================================================
= =
= Private methods =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Initialise class members
***************************************************************************/
void GUrlString::init_members(void)
{
// Initialise members
m_index = 0;
m_buffer.clear();
// Return
return;
}
/***********************************************************************//**
* @brief Copy class members
*
* @param[in] url URL.
***************************************************************************/
void GUrlString::copy_members(const GUrlString& url)
{
// Copy members
m_index = url.m_index;
m_buffer = url.m_buffer;
// Return
return;
}
/***********************************************************************//**
* @brief Delete class members
***************************************************************************/
void GUrlString::free_members(void)
{
// Close file
close();
// Return
return;
}