GHealpix.cpp
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/***************************************************************************
* GHealpix.cpp - Healpix projection class *
* ----------------------------------------------------------------------- *
* copyright (C) 2010-2015 by Juergen Knoedlseder *
* ----------------------------------------------------------------------- *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
***************************************************************************/
/**
* @file GHealpix.cpp
* @brief HealPix projection class implementation
* @author Juergen Knoedlseder
*/
/* __ Includes ___________________________________________________________ */
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <cmath>
#include "GException.hpp"
#include "GTools.hpp"
#include "GMath.hpp"
#include "GVector.hpp"
#include "GHealpix.hpp"
/* __ Method name definitions ____________________________________________ */
#define G_CONSTRUCT "GHealpix::GHealpix(int& ,std::string& ,std::string&)"
#define G_READ "GHealpix::read(GFitsHDU&)"
#define G_XY2DIR "GHealpix::xy2dir(GSkyPixel&)"
#define G_DIR2XY2 "GHealpix::dir2xy(GSkyDir&)"
#define G_NEST2RING "GHealpix::nest2ring(int&)"
#define G_RING2NEST "GHealpix::ring2nest(int&)"
#define G_PIX2ANG_RING "GHealpix::pix2ang_ring(int, double*, double*)"
#define G_PIX2ANG_NEST "GHealpix::pix2ang_nest(int, double*, double*)"
#define G_ORDERING_SET "GHealpix::ordering(std::string&)"
#define G_INTERPOLATOR "GHealpix::interpolator(double&, double&)"
#define G_NEIGHBOURS "GHealpix::neighbours(GSkyPixel&)"
#define G_BOUNDARIES "GHealpix::boundaries(GSkyPixel&, int&)"
/* __ Macros _____________________________________________________________ */
/* __ Coding definitions _________________________________________________ */
/* __ Debug definitions __________________________________________________ */
/* __ Local prototypes ___________________________________________________ */
/* __ Constants __________________________________________________________ */
const int jrll[12] = {2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4};
const int jpll[12] = {1, 3, 5, 7, 0, 2, 4, 6, 1, 3, 5, 7};
const int nb_xoffset[] = {-1,-1, 0, 1, 1, 1, 0,-1};
const int nb_yoffset[] = { 0, 1, 1, 1, 0,-1,-1,-1};
const int nb_facearray[][12] = {{ 8, 9,10,11,-1,-1,-1,-1,10,11, 8, 9 }, // S
{ 5, 6, 7, 4, 8, 9,10,11, 9,10,11, 8 }, // SE
{ -1,-1,-1,-1, 5, 6, 7, 4,-1,-1,-1,-1 }, // E
{ 4, 5, 6, 7,11, 8, 9,10,11, 8, 9,10 }, // SW
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11 }, // center
{ 1, 2, 3, 0, 0, 1, 2, 3, 5, 6, 7, 4 }, // NE
{ -1,-1,-1,-1, 7, 4, 5, 6,-1,-1,-1,-1 }, // W
{ 3, 0, 1, 2, 3, 0, 1, 2, 4, 5, 6, 7 }, // NW
{ 2, 3, 0, 1,-1,-1,-1,-1, 0, 1, 2, 3 }}; // N
const int nb_swaparray[][3] = {{ 0,0,3 }, // S
{ 0,0,6 }, // SE
{ 0,0,0 }, // E
{ 0,0,5 }, // SW
{ 0,0,0 }, // center
{ 5,0,0 }, // NE
{ 0,0,0 }, // W
{ 6,0,0 }, // NW
{ 3,0,0 }}; // N
const int order_max = 13;
const int ns_max = 1 << order_max;
/* __ Static conversion arrays ___________________________________________ */
static short ctab[0x100];
static short utab[0x100];
/* __ Globals ____________________________________________________________ */
/*==========================================================================
= =
= Constructors/destructors =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Void constructor
***************************************************************************/
GHealpix::GHealpix(void) : GSkyProjection()
{
// Initialise class members
init_members();
// Return
return;
}
/***********************************************************************//**
* @brief Constructor
*
* @param[in] nside Number of sides.
* @param[in] order Pixel ordering ('RING' or 'NESTED').
* @param[in] coords Coordinate system ('EQU' or 'GAL').
*
* @exception GException::wcs_hpx_bad_nside
* Invalid nside parameter.
* @exception GException::wcs_bad_coords
* Invalid coordsys parameter.
* @exception GException::wcs_hpx_bad_ordering
* Invalid ordering parameter.
***************************************************************************/
GHealpix::GHealpix(const int& nside,
const std::string& order,
const std::string& coords) : GSkyProjection()
{
// Initialise class members
init_members();
// Check nside parameter (power of 2 between 1 and 8192)
if (nside2order(nside) == -1) {
throw GException::wcs_hpx_bad_nside(G_CONSTRUCT, nside);
}
// Set coordinate system
coordsys(coords);
// Set pixel ordering
ordering(order);
// Set Healpix parameters
m_nside = nside;
m_npface = m_nside * m_nside;
m_ncap = 2 * (m_npface - m_nside);
m_num_pixels = 12 * m_npface;
m_fact2 = 4.0 / m_num_pixels;
m_fact1 = 2 * m_nside * m_fact2;
m_solidangle = gammalib::fourpi / m_num_pixels;
m_order = nside2order(m_nside);
// Return
return;
}
/***********************************************************************//**
* @brief Constructor from FITS HDU table
*
* @param[in] hdu FITS HDU.
***************************************************************************/
GHealpix::GHealpix(const GFitsHDU& hdu) : GSkyProjection()
{
// Initialise class members
init_members();
// Read Healpix definition from FITS table
read(hdu);
// Return
return;
}
/***********************************************************************//**
* @brief Copy constructor
*
* @param[in] proj Healpix projection.
***************************************************************************/
GHealpix::GHealpix(const GHealpix& proj) : GSkyProjection(proj)
{
// Initialise class members for clean destruction
init_members();
// Copy members
copy_members(proj);
// Return
return;
}
/***********************************************************************//**
* @brief Destructor
***************************************************************************/
GHealpix::~GHealpix()
{
// Free members
free_members();
// Return
return;
}
/*==========================================================================
= =
= Operators =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Assignment operator
*
* @param[in] proj Healpix projection.
* @return Healpix projection.
***************************************************************************/
GHealpix& GHealpix::operator=(const GHealpix& proj)
{
// Execute only if object is not identical
if (this != &proj) {
// Copy base class members
this->GSkyProjection::operator=(proj);
// Free members
free_members();
// Initialise private members for clean destruction
init_members();
// Copy members
copy_members(proj);
} // endif: object was not identical
// Return this object
return *this;
}
/*==========================================================================
= =
= Public methods =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Clear object
*
* This method properly resets the object to an initial state.
***************************************************************************/
void GHealpix::clear(void)
{
// Free class members (base and derived classes, derived class first)
free_members();
this->GSkyProjection::free_members();
// Initialise members
this->GSkyProjection::init_members();
init_members();
// Return
return;
}
/***********************************************************************//**
* @brief Clone instance
***************************************************************************/
GHealpix* GHealpix::clone(void) const
{
return new GHealpix(*this);
}
/***********************************************************************//**
* @brief Read Healpix definition from FITS header
*
* @param[in] hdu FITS HDU.
*
* @exception GException::wcs
* Unable to load Healpix definition from HDU.
* @exception GException::wcs_bad_coords
* Invalid coordsys parameter.
* @exception GException::wcs_hpx_bad_ordering
* Invalid ordering parameter.
***************************************************************************/
void GHealpix::read(const GFitsHDU& hdu)
{
// Clear object
clear();
// Check if we have a healpix representation
if (hdu.string("PIXTYPE") != "HEALPIX") {
throw GException::wcs(G_READ, "HDU does not contain Healpix data");
}
// Get pixel ordering. First search for the ORDERING keyword, then
// search for the ORDER keyword
std::string ordering;
if (hdu.has_card("ORDERING")) {
ordering = hdu.string("ORDERING");
}
else if (hdu.has_card("ORDER")) {
ordering = hdu.string("ORDER");
}
// Get coordinate system. First search for HIER_CRD keyword (this has been
// used in older versions of LAT exposure cubes). If not found then search
// for standard COORDSYS keyword.
std::string coordsys;
if (hdu.has_card("HIER_CRD")) {
coordsys = hdu.string("HIER_CRD");
}
else if (hdu.has_card("COORDSYS")) {
coordsys = hdu.string("COORDSYS");
}
// Set coordinate system
this->coordsys(coordsys);
// Set pixel ordering
this->ordering(ordering);
// Get Healpix resolution and determine number of pixels and solid angle
m_nside = hdu.integer("NSIDE");
m_npface = m_nside * m_nside;
m_ncap = 2 * (m_npface - m_nside);
m_num_pixels = 12 * m_npface;
m_fact2 = 4.0 / m_num_pixels;
m_fact1 = 2 * m_nside * m_fact2;
m_solidangle = gammalib::fourpi / m_num_pixels;
m_order = nside2order(m_nside);
// Return
return;
}
/***********************************************************************//**
* @brief Write Healpix definition into FITS HDU
*
* @param[in] hdu FITS HDU.
*
* Writes the following keywords in the FITS HDU:
* EXTNAME = HEALPIX
* PIXTYPE = HEALPIX
* NSIDE = nside() = m_nside
* FIRSTPIX = 0
* LASTPIX = npix()-1 = m_num_pixels-1
* ORDERING = ordering()
* COORDSYS = coordsys()
***************************************************************************/
void GHealpix::write(GFitsHDU& hdu) const
{
// Set extension name
hdu.extname("HEALPIX");
// Set keywords
hdu.card("PIXTYPE", "HEALPIX", "HEALPix pixelisation");
hdu.card("NSIDE", nside(), "HEALPix resolution parameter");
hdu.card("FIRSTPIX", 0, "Index of first pixel");
hdu.card("LASTPIX", npix()-1, "Index of last pixel");
hdu.card("ORDERING", ordering(),
"Pixel ordering scheme, either RING or NESTED");
hdu.card("COORDSYS", coordsys(),
"Coordinate system, either EQU or GAL");
// Return
return;
}
/***********************************************************************//**
* @brief Returns sky direction of pixel
*
* @param[in] pixel Sky map pixel.
***************************************************************************/
GSkyDir GHealpix::pix2dir(const GSkyPixel& pixel) const
{
// Throw an exception if sky map pixel is not 1D
if (!pixel.is_1D()) {
std::string msg = "Sky map pixel "+pixel.print()+" is not"
" 1-dimensional.\n"
"Only 1-dimensional pixels are supported by the"
" Healpix projection.";
throw GException::invalid_argument(G_XY2DIR, msg);
}
// Perform ordering dependent conversion
double theta = 0.0;
double phi = 0.0;
switch (m_ordering) {
case 0:
pix2ang_ring(int(pixel), &theta, &phi);
break;
case 1:
pix2ang_nest(int(pixel), &theta, &phi);
break;
default:
break;
}
// Store coordinate system-dependent result
GSkyDir result;
switch (m_coordsys) {
case 0:
result.radec(phi, gammalib::pihalf - theta);
break;
case 1:
result.lb(phi, gammalib::pihalf - theta);
break;
default:
break;
}
// Return
return result;
}
/***********************************************************************//**
* @brief Returns sky map pixel of sky coordinate
*
* @param[in] dir Sky coordinate.
* @return Sky map pixel.
***************************************************************************/
GSkyPixel GHealpix::dir2pix(const GSkyDir& dir) const
{
// Compute coordinate system dependent (z,phi)
double z = 0;
double phi = 0;
switch (m_coordsys) {
case 0:
z = cos(gammalib::pihalf - dir.dec());
phi = dir.ra();
break;
case 1:
z = cos(gammalib::pihalf - dir.b());
phi = dir.l();
break;
default:
break;
}
// Perform ordering dependent conversion
int index;
switch (m_ordering) {
case 0:
index = ang2pix_z_phi_ring(z, phi);
break;
case 1:
index = ang2pix_z_phi_nest(z, phi);
break;
default:
break;
}
// Return sky map pixel
return (GSkyPixel(index));
}
/***********************************************************************//**
* @brief Return interpolator for given sky direction
*
* @param[in] dir Sky direction
***************************************************************************/
GBilinear GHealpix::interpolator(const GSkyDir& dir) const
{
// Compute coordinate system dependent theta and phi (in radians)
double theta = 0;
double phi = 0;
switch (m_coordsys) {
case 0:
theta = gammalib::pihalf - dir.dec();
phi = dir.ra();
break;
case 1:
theta = gammalib::pihalf - dir.b();
phi = dir.l();
break;
default:
break;
}
// Normalize theta and phi value
theta = gammalib::modulo(theta, gammalib::twopi);
if (theta > gammalib::pi) {
phi += gammalib::pi;
theta = gammalib::twopi - theta;
}
phi = gammalib::modulo(phi, gammalib::twopi);
// Get interpolator
GBilinear interpolator = this->interpolator(theta, phi);
// Return interpolator
return (interpolator);
}
/***********************************************************************//**
* @brief Returns ordering parameter.
***************************************************************************/
std::string GHealpix::ordering(void) const
{
// Set pixel ordering type
std::string ordering;
switch (m_ordering) {
case 0:
ordering = "RING";
break;
case 1:
ordering = "NESTED";
break;
default:
ordering = "UNKNOWN";
break;
}
// Return ordering
return ordering;
}
/***********************************************************************//**
* @brief Set pixel ordering.
*
* @param[in] ordering Pixel ordering (RING or NEST/NESTED).
*
* @exception GException::wcs_hpx_bad_ordering
* Invalid ordering parameter.
***************************************************************************/
void GHealpix::ordering(const std::string& ordering)
{
// Convert argument to upper case
std::string uordering = gammalib::toupper(ordering);
// Set pixel ordering
if (uordering == "RING") {
m_ordering = 0;
}
else if (uordering == "NESTED" || uordering == "NEST") {
m_ordering = 1;
}
else {
throw GException::wcs_hpx_bad_ordering(G_ORDERING_SET, ordering);
}
// Return
return;
}
/***********************************************************************//**
* @brief Return neighbouring pixels of a pixel
*
* @param[in] pixel Pixel index.
* @return Array of neighbouring pixels.
*
* Returns the 8 neighbours of a given pixel. The method returns a vector
* with contains the pixel indices of the SW, W, NW, N, NE, E, SE and S
* neighbours of @p pix (in the given order). If a neighbour does not exist
* (this can only be the case for the W, N, E and S neighbors), its entry is
* set to -1.
*
* This method has been adapted from the neighbors() function located in the
* file healpix_base.cc in Healpix version 3.20.
***************************************************************************/
std::vector<int> GHealpix::neighbours(const GSkyPixel& pixel) const
{
// Throw an exception if sky map pixel is not 1D
if (!pixel.is_1D()) {
std::string msg = "Sky map pixel "+pixel.print()+" is not"
" 1-dimensional.\n"
"Only 1-dimensional pixels are supported by the"
" Healpix projection.";
throw GException::invalid_argument(G_NEIGHBOURS, msg);
}
// Initialise result array
std::vector<int> result;
// Determine pixel index and face number
int ix;
int iy;
int face_num;
pix2xyf(int(pixel), &ix, &iy, &face_num);
// ...
const int nsm1 = m_nside - 1;
// ...
if ((ix > 0) && (ix < nsm1) && (iy > 0) && (iy < nsm1)) {
// Ring ordering scheme ...
if (m_ordering == 0) { // Ring?
for (int m = 0; m < 8; ++m) {
int index = xyf2ring(ix+nb_xoffset[m],iy+nb_yoffset[m],face_num);
result.push_back(index);
}
}
// ... or nested scheme?
else {
int fpix = int(face_num) << (2*m_order);
int px0 = spread_bits(ix);
int py0 = spread_bits(iy) << 1;
int pxp = spread_bits(ix+1);
int pyp = spread_bits(iy+1) << 1;
int pxm = spread_bits(ix-1);
int pym = spread_bits(iy-1) << 1;
result.push_back(fpix + pxm + py0);
result.push_back(fpix + pxm + pyp);
result.push_back(fpix + px0 + pyp);
result.push_back(fpix + pxp + pyp);
result.push_back(fpix + pxp + py0);
result.push_back(fpix + pxp + pym);
result.push_back(fpix + px0 + pym);
result.push_back(fpix + pxm + pym);
}
} // endif
// ...
else {
for (int i = 0; i < 8; ++i) {
int x = ix + nb_xoffset[i];
int y = iy + nb_yoffset[i];
int nbnum = 4;
if (x < 0) {
x += m_nside;
nbnum -= 1;
}
else if (x >= m_nside) {
x -= m_nside;
nbnum += 1;
}
if (y < 0) {
y += m_nside;
nbnum -= 3;
}
else if (y >= m_nside) {
y -= m_nside;
nbnum += 3;
}
// Compute face
int f = nb_facearray[nbnum][face_num];
// If face is valid then compute index
if (f >= 0) {
int bits = nb_swaparray[nbnum][face_num>>2];
if (bits & 1) {
x = m_nside - x - 1;
}
if (bits & 2) {
y = m_nside - y - 1;
}
if (bits & 4) {
std::swap(x,y);
}
if (m_ordering == 0) { // Ring?
result.push_back(xyf2ring(x, y, f));
}
else {
result.push_back(xyf2nest(x, y, f));
}
}
// ... otherwise push back an invalid pixel
else {
result.push_back(-1);
}
} // endfor
} // endelse
// Return indices
return result;
}
/***********************************************************************//**
* @brief Return pixel boundaries
*
* @param[in] pixel Sky pixel.
* @param[in] step Number of returned points (4*step, defaults to 4).
* @return Array of pixel boundaries.
*
* The method returns a vector with sky directions along the boundary of a
* HealPix pixel. By default, the 4 corners of HealPix pixel will be
* returned. The first point corresponds to the northernmost corner, the
* subsequent points follow the pixel boundary through west, south and east
* corners. If step>1 more intermediate points will be added after the 4th
* corner of the pixel.
*
* This method has been adapted from the boundaries() function located in the
* file healpix_base.cc in Healpix version 3.20.
***************************************************************************/
std::vector<GSkyDir> GHealpix::boundaries(const GSkyPixel& pixel,
const int& step) const
{
// Throw an exception if sky map pixel is not 1D
if (!pixel.is_1D()) {
std::string msg = "Sky map pixel "+pixel.print()+" is not"
" 1-dimensional.\n"
"Only 1-dimensional pixels are supported by the"
" Healpix projection.";
throw GException::invalid_argument(G_BOUNDARIES, msg);
}
// Allocate boundaries
std::vector<GSkyDir> boundaries;
// Determine pixel index and face number
int ix;
int iy;
int face;
pix2xyf(int(pixel), &ix, &iy, &face);
// ...
double dc = 0.5 / m_nside;
double xc = (ix + 0.5) / m_nside;
double yc = (iy + 0.5) / m_nside;
double d = 1.0 / (step*m_nside);
//
for (int i = 0; i < step; ++i) {
// Declare local coordinates
double z;
double phi;
// First coordinate
xyf2loc(xc+dc-i*d, yc+dc, face, &z, &phi);
boundaries.push_back(loc2dir(z, phi));
// Second coordinate
xyf2loc(xc-dc, yc+dc-i*d, face, &z, &phi);
boundaries.push_back(loc2dir(z, phi));
// Third coordinate
xyf2loc(xc-dc+i*d, yc-dc, face, &z, &phi);
boundaries.push_back(loc2dir(z, phi));
// Forth coordinate
xyf2loc(xc+dc, yc-dc+i*d, face, &z, &phi);
boundaries.push_back(loc2dir(z, phi));
} // endfor: looped over step size
// Return boundaries
return boundaries;
}
/***********************************************************************//**
* @brief Return maximum angular distance between pixel centre and corners
*
* @return Maximum angular distance between pixel centre and corners (radians).
*
* Returns the maximum angular distance (in radians) between any pixel
* centre and its corners.
*
* This method has been adapted from the max_pixrad() function located in the
* file healpix_base.cc in Healpix version 3.20.
***************************************************************************/
double GHealpix::max_pixrad(void) const
{
// Compute ...
double t1 = 1.0 - 1.0/m_nside;
t1 *= t1;
// Get vectors
GVector va = set_z_phi(2.0/3.0, gammalib::pi/(4*m_nside));
GVector vb = set_z_phi(1.0 - t1/3, 0.0);
// Get angle
double angle = std::atan2(norm(cross(va, vb)), va * vb);
// Return angle
return angle;
}
/***********************************************************************//**
* @brief Print WCS information
*
* @param[in] chatter Chattiness (defaults to NORMAL).
* @return String containing WCS information.
***************************************************************************/
std::string GHealpix::print(const GChatter& chatter) const
{
// Initialise result string
std::string result;
// Continue only if chatter is not silent
if (chatter != SILENT) {
// Append header
result.append("=== GHealpix ===");
// Append information
result.append("\n"+gammalib::parformat("Coordinate system"));
result.append(coordsys());
result.append("\n"+gammalib::parformat("Nside (# of divisions)"));
result.append(gammalib::str(m_nside));
result.append("\n"+gammalib::parformat("Npface (pixels per face)"));
result.append(gammalib::str(m_npface));
result.append("\n"+gammalib::parformat("Ncap (# of cap pixels)"));
result.append(gammalib::str(m_ncap));
result.append("\n"+gammalib::parformat("Npix (# of pixels)"));
result.append(gammalib::str(m_num_pixels));
result.append("\n"+gammalib::parformat("Order"));
result.append(gammalib::str(m_order));
result.append("\n"+gammalib::parformat("Solid angle per pixel"));
result.append(gammalib::str(m_solidangle)+" sr");
result.append("\n"+gammalib::parformat("Ordering")+ordering());
} // endif: chatter was not silent
// Return result
return result;
}
/*==========================================================================
= =
= Private methods =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Initialise class members
***************************************************************************/
void GHealpix::init_members(void)
{
// Initialise members
m_nside = 0;
m_npface = 0;
m_ncap = 0;
m_order = 0;
m_ordering = 0;
m_num_pixels = 0;
m_fact1 = 0.0;
m_fact2 = 0.0;
m_solidangle = 0.0;
// Construct conversion arrays
for (int m = 0; m < 0x100; ++m) {
ctab[m] =
(m&0x1 ) | ((m&0x2 ) << 7) | ((m&0x4 ) >> 1) | ((m&0x8 ) << 6)
| ((m&0x10) >> 2) | ((m&0x20) << 5) | ((m&0x40) >> 3) | ((m&0x80) << 4);
utab[m] =
(m&0x1 ) | ((m&0x2 ) << 1) | ((m&0x4 ) << 2) | ((m&0x8 ) << 3)
| ((m&0x10) << 4) | ((m&0x20) << 5) | ((m&0x40) << 6) | ((m&0x80) << 7);
}
// Return
return;
}
/***********************************************************************//**
* @brief Copy class members
*
* @param[in] proj Healpix projection.
***************************************************************************/
void GHealpix::copy_members(const GHealpix& proj)
{
// Copy attributes
m_nside = proj.m_nside;
m_npface = proj.m_npface;
m_ncap = proj.m_ncap;
m_order = proj.m_order;
m_ordering = proj.m_ordering;
m_num_pixels = proj.m_num_pixels;
m_fact1 = proj.m_fact1;
m_fact2 = proj.m_fact2;
m_solidangle = proj.m_solidangle;
// Return
return;
}
/***********************************************************************//**
* @brief Delete class members
***************************************************************************/
void GHealpix::free_members(void)
{
// Return
return;
}
/***********************************************************************//**
* @brief Returns true if argument is identical
*
* @param[in] proj Sky projection.
*
* This method is a helper for the sky projection friends.
***************************************************************************/
bool GHealpix::compare(const GSkyProjection& proj) const
{
// Initialise result
bool result = false;
// Continue only we compare to a GHealpix object
const GHealpix* ptr = dynamic_cast<const GHealpix*>(&proj);
if (ptr != NULL) {
result = ((m_coordsys == ptr->m_coordsys) &&
(m_nside == ptr->m_nside) &&
(m_npface == ptr->m_npface) &&
(m_ncap == ptr->m_ncap) &&
(m_order == ptr->m_order) &&
(m_ordering == ptr->m_ordering) &&
(m_num_pixels == ptr->m_num_pixels));
}
// Return result
return result;
}
/*==========================================================================
= =
= Low-level Healpix methods =
= =
==========================================================================*/
/***********************************************************************//**
* @brief Compress Bits
*
* @param[in] value Value.
* @return Compressed Bits.
*
* This method has been adapted from the compress_bits() function located in
* the file healpix_base.cc in Healpix version 3.20.
***************************************************************************/
int GHealpix::compress_bits(const int& value) const
{
// Compress Bits
int raw = (value & 0x5555) | ((value & 0x55550000) >> 15);
int compressed = ctab[raw & 0xff] | (ctab[raw >> 8] << 4);
// Return compressed value
return compressed;
}
/***********************************************************************//**
* @brief Spread Bits
*
* @param[in] value Compressed value.
* @return Spread Bits.
*
* This method has been adapted from the spread_bits() function located in
* the file healpix_base.cc in Healpix version 3.20.
***************************************************************************/
int GHealpix::spread_bits(const int& value) const
{
// Spread bits
int spread = utab[value & 0xff] | (utab[(value >> 8) & 0xff] << 16);
// Return spread value
return spread;
}
/***********************************************************************//**
* @brief Convert pixel number in to (x,y,face) tuple
*
* @param[in] pix Pixel number.
* @param[out] ix X index.
* @param[out] iy Y index.
* @param[out] face Face number.
*
* This method has been adapted from the pix2xyf() function located in
* the file healpix_base.cc in Healpix version 3.20.
***************************************************************************/
void GHealpix::pix2xyf(const int& pix, int* ix, int* iy, int* face) const
{
// Handle ring scheme ...
if (m_ordering == 0) {
ring2xyf(pix, ix, iy, face);
}
// ... or nested scheme
else {
nest2xyf(pix, ix, iy, face);
}
// Return
return;
}
/***********************************************************************//**
* @brief Convert pixel number in nested scheme to (x,y,face) tuple
*
* @param[in] pix Pixel number in nested scheme.
* @param[out] ix X index.
* @param[out] iy Y index.
* @param[out] face Face number.
*
* This method has been adapted from the nest2xyf() function located in
* the file healpix_base.cc in Healpix version 3.20.
***************************************************************************/
void GHealpix::nest2xyf(const int& pix, int* ix, int* iy, int* face) const
{
// Compute face number
*face = pix >> (2 * m_order);
// Compute pixel
int pixel = pix & (m_npface - 1);
// Compute (x,y)
*ix = compress_bits(pixel);
*iy = compress_bits(pixel >> 1);
// Return
return;
}
/***********************************************************************//**
* @brief Convert pixel number in ring scheme to (x,y,face) tuple
*
* @param[in] pix Pixel number in ring scheme
* @param[out] ix X index.
* @param[out] iy Y index.
* @param[out] face Face number.
*
* This method has been adapted from the ring2xyf() function located in
* the file healpix_base.cc in Healpix version 3.20.
***************************************************************************/
void GHealpix::ring2xyf(const int& pix, int* ix, int* iy, int* face) const
{
// Declare some variables
int nl2 = 2*m_nside;
int iring;
int iphi;
int kshift;
int nr;
// Handle pixel in the North Polar cap
if (pix < m_ncap) {
iring = (1+isqrt(1+2*pix)) >> 1; // Counted from North pole
iphi = (pix+1) - 2*iring*(iring-1);
kshift = 0;
nr = iring;
*face = (iphi-1)/nr;
}
// Handle pixel in equatorial region
else if (pix < (m_num_pixels-m_ncap)) {
int ip = pix - m_ncap;
int tmp = (m_order>=0) ? ip >> (m_order+2) : ip/(4*m_nside);
iring = tmp + m_nside;
iphi = ip - tmp * 4 * m_nside + 1;
kshift = (iring + m_nside) & 1;
nr = m_nside;
int ire = iring - m_nside + 1;
int irm = nl2 + 2 - ire;
int ifm = iphi - ire/2 + m_nside - 1;
int ifp = iphi - irm/2 + m_nside - 1;
if (m_order >= 0) {
ifm >>= m_order;
ifp >>= m_order;
}
else {
ifm /= m_nside;
ifp /= m_nside;
}
*face = (ifp==ifm) ? (ifp|4) : ((ifp<ifm) ? ifp : (ifm+8));
}
// Handle pixel in the South Polar cap
else {
int ip = m_num_pixels - pix;
iring = (1+isqrt(2*ip-1))>>1; // Counted from South pole
iphi = 4 * iring + 1 - (ip - 2*iring*(iring-1));
kshift = 0;
nr = iring;
iring = 2 * nl2 - iring;
*face = 8 + (iphi-1)/nr;
}
// Now compute the (ix,iy) values
int irt = iring - (jrll[*face] * m_nside) + 1;
int ipt = 2 * iphi - jpll[*face] * nr - kshift -1;
if (ipt >= nl2) {
ipt -= 8*m_nside;
}
*ix = (ipt-irt) >> 1;
*iy = (-ipt-irt) >> 1;
// Return
return;
}
/***********************************************************************//**
* @brief Convert (x,y,face) tuple to pixel number in nested scheme
*
* @param[in] ix X index
* @param[in] iy Y index
* @param[in] face Face number
* @return Pixel number if nested scheme
*
* This method has been adapted from the xyf2nest() function located in
* the file healpix_base.cc in Healpix version 3.20.
***************************************************************************/
int GHealpix::xyf2nest(const int& ix, const int& iy, const int& face) const
{
// Computed pixel number
int pix = (int(face) << (2 * m_order)) +
spread_bits(ix) + (spread_bits(iy) << 1);
// Return pixel number
return pix;
}
/***********************************************************************//**
* @brief Convert (x,y,face) tuple to pixel number in ring scheme
*
* @param[in] ix X index
* @param[in] iy Y index
* @param[in] face Face number
* @return Pixel number if ring scheme
*
* This method has been adapted from the xyf2ring() function located in
* the file healpix_base.cc in Healpix version 3.20.
***************************************************************************/
int GHealpix::xyf2ring(const int& ix, const int& iy, const int& face) const
{
// Compute ring number
int nl4 = 4 * m_nside;
int jr = (jrll[face]*m_nside) - ix - iy - 1;
// Get information about that ring
int n_before;
int nr;
bool shifted;
get_ring_info(jr, &n_before, &nr, &shifted);
// Compute pixel number
nr >>= 2;
int kshift = 1-shifted;
int jp = (jpll[face]*nr + ix - iy + 1 + kshift) / 2;
//planck_assert(jp<=4*nr,"must not happen");
// Assumption: if this triggers, then nl4==4*nr
if (jp < 1) {
jp += nl4;
}
// Return pixel number
return (n_before + jp - 1);
}
/***********************************************************************//**
* @brief Convert (x,y,f) tuple into local coordinates
*
* @param[in] x X value.
* @param[in] y Y value.
* @param[in] face Face number.
* @param[out] z Z value.
* @param[out] phi Phi value.
*
* This method has been adapted from the xyf2loc() function located in the
* file healpix_base.cc in Healpix version 3.20.
***************************************************************************/
void GHealpix::xyf2loc(const double& x, const double& y, const int& face,
double* z, double* phi) const
{
// ...
double jr = jrll[face] - x - y;
double nr;
// Compute z
if (jr < 1) {
nr = jr;
double tmp = nr*nr / 3.0;
*z = 1 - tmp;
}
else if (jr > 3) {
nr = 4 - jr;
double tmp = nr*nr / 3.0;
*z = tmp - 1;
}
else {
nr = 1;
*z = (2.0-jr) * 2.0/3.0;
}
// Compute Phi
double tmp = jpll[face] * nr + x - y;
if (tmp < 0) {
tmp += 8;
}
if (tmp >= 8) {
tmp -= 8;
}
*phi = (nr < 1.0e-15) ? 0.0 : (0.5 * gammalib::pihalf * tmp) / nr;
// Return
return;
}
/***********************************************************************//**
* @brief Convert local coordinate into sky direction
*
* @param[in] z Z value.
* @param[in] phi Phi value.
* @return Sky direction.
*
* This method has been adapted from the locToVec3() function located in
* the file healpix_base.cc in Healpix version 3.20.
***************************************************************************/
GSkyDir GHealpix::loc2dir(const double& z, const double& phi) const
{
// Compute longitude and latitude
double sintheta = std::sqrt((1.0 - z) * (1.0 + z));
double longitude = std::atan2(sintheta * std::sin(phi), sintheta * std::cos(phi));
double latitude = std::asin(z);
// Set sky direction
GSkyDir dir;
switch (m_coordsys) {
case 0:
dir.radec(longitude, latitude);
break;
case 1:
dir.lb(longitude, latitude);
break;
default:
break;
}
// Return sky direction
return dir;
}
/***********************************************************************//**
* @brief Convert nside to order
*
* @param[in] nside Number of sides.
* @return Order of HealPix projection.
***************************************************************************/
int GHealpix::nside2order(const int& nside) const
{
// Initialise order
int order = -1;
// Determine order
for (int m = 0; m <= order_max; ++m) {
int nstest = 1 << m;
if (nside == nstest) {
order = m;
break;
}
if (nside < nstest)
break;
}
// Return order
return order;
}
/***********************************************************************//**
* @brief Converts pixel number in nested indexing scheme to ring scheme
*
* @param[in] pix Pixel number in nested indexing scheme.
* @return Pixel number in ring indexing scheme.
*
* @exception GException::invalid_value
* Healpix projection does not represent a hiearachical map.
*
* This method has been adapted from the nest2ring() function located in
* the file healpix_base.cc in Healpix version 3.20.
***************************************************************************/
int GHealpix::nest2ring(const int& pix) const
{
// Throw an exception if map is not a hierachical map
if (m_order < 0) {
std::string msg = "A hierarchical map projection is required.";
throw GException::invalid_value(G_NEST2RING, msg);
}
// Convert nested index to (x,y,face) tuple
int ix;
int iy;
int face;
nest2xyf(pix, &ix, &iy, &face);
// Convert (x,y,face) tuple to ring index
int iring = xyf2ring(ix, iy, face);
// Return ring index
return iring;
}
/***********************************************************************//**
* @brief Converts pixel number in ring indexing scheme to nested scheme
*
* @param[in] pix Pixel number in ring indexing scheme.
* @return Pixel number in nested indexing scheme.
*
* @exception GException::invalid_value
* Healpix projection does not represent a hiearachical map.
*
* This method has been adapted from the ring2nest() function located in
* the file healpix_base.cc in Healpix version 3.20.
***************************************************************************/
int GHealpix::ring2nest(const int& pix) const
{
// Throw an exception if map is not a hierachical map
if (m_order < 0) {
std::string msg = "A hierarchical map projection is required.";
throw GException::invalid_value(G_RING2NEST, msg);
}
// Convert nested index to (x,y,face) tuple
int ix;
int iy;
int face;
ring2xyf(pix, &ix, &iy, &face);
// Convert (x,y,face) tuple to ring index
int iring = xyf2nest(ix, iy, face);
// Return ring index
return iring;
}
/***********************************************************************//**
* @brief Convert pixel index to (x,y) coordinate
*
* @param[in] ipix Pixel index for which (x,y) are to be computed.
* @param[out] x Pointer to x coordinate.
* @param[out] y Pointer to y coordinate.
***************************************************************************/
void GHealpix::pix2xy(const int& ipix, int* x, int* y) const
{
// Set x coordinate
int raw = (ipix & 0x5555) | ((ipix & 0x55550000) >> 15);
*x = ctab[raw & 0xff] | (ctab[raw >> 8] << 4);
// Set y coordinate
raw = ((ipix & 0xaaaa) >> 1) | ((ipix & 0xaaaa0000) >> 16);
*y = ctab[raw & 0xff] | (ctab[raw >> 8] << 4);
// Return
return;
}
/***********************************************************************//**
* @brief Convert (x,y) coordinate to pixel
*
* @param[in] x x coordinate.
* @param[in] y y coordinate.
***************************************************************************/
int GHealpix::xy2pix(int x, int y) const
{
// Return pixel
return utab[x&0xff] | (utab[x>>8]<<16) | (utab[y&0xff]<<1) | (utab[y>>8]<<17);
}
/***********************************************************************//**
* @brief Convert pixel index to (theta,phi) angles for ring ordering
*
* @param[in] ipix Pixel index for which (theta,phi) are to be computed.
* @param[out] theta Pointer to result zenith angle in radians.
* @param[out] phi Pointer to result azimuth angle in radians.
*
* @exception GException::out_of_range
* Pixel index is out of range.
***************************************************************************/
void GHealpix::pix2ang_ring(int ipix, double* theta, double* phi) const
{
// Check if ipix is in range
if (ipix < 0 || ipix >= m_num_pixels) {
throw GException::out_of_range(G_PIX2ANG_RING, ipix, 0, m_num_pixels-1);
}
// Handle North Polar cap
if (ipix < m_ncap) {
int iring = int(0.5*(1+isqrt(1+2*ipix))); // counted from North pole
int iphi = (ipix+1) - 2*iring*(iring-1);
*theta = std::acos(1.0 - (iring*iring) * m_fact2);
*phi = (iphi - 0.5) * gammalib::pi/(2.0*iring);
}
// Handle Equatorial region
else if (ipix < (m_num_pixels - m_ncap)) {
int ip = ipix - m_ncap;
int iring = ip/(4*m_nside) + m_nside; // counted from North pole
int iphi = ip%(4*m_nside) + 1;
double fodd = ((iring+m_nside)&1) ? 1 : 0.5;
int nl2 = 2*m_nside;
*theta = std::acos((nl2 - iring) * m_fact1);
*phi = (iphi - fodd) * gammalib::pi/nl2;
}
// Handle South Polar cap
else {
int ip = m_num_pixels - ipix;
int iring = int(0.5*(1+isqrt(2*ip-1))); // Counted from South pole
int iphi = 4*iring + 1 - (ip - 2*iring*(iring-1));
*theta = std::acos(-1.0 + (iring*iring) * m_fact2);
*phi = (iphi - 0.5) * gammalib::pi/(2.*iring);
}
// Return
return;
}
/***********************************************************************//**
* @brief Convert pixel index to (theta,phi) angles for nested ordering
*
* @param[in] ipix Pixel index for which (theta,phi) are to be computed.
* @param[out] theta Pointer to result zenith angle in radians.
* @param[out] phi Pointer to result azimuth angle in radians.
*
* @exception GException::out_of_range
* Pixel index is out of range.
***************************************************************************/
void GHealpix::pix2ang_nest(int ipix, double* theta, double* phi) const
{
// Check if ipix is in range
if (ipix < 0 || ipix >= m_num_pixels) {
throw GException::out_of_range(G_PIX2ANG_NEST, ipix, 0, m_num_pixels-1);
}
// Get face number and index in face
int nl4 = 4 * m_nside;
int face_num = ipix >> (2*m_order); // Face number in {0,11}
int ipf = ipix & (m_npface - 1);
// Get pixel coordinates
int ix;
int iy;
pix2xy(ipf, &ix, &iy);
// Computes the z coordinate on the sphere
int jr = (jrll[face_num] << m_order) - ix - iy - 1;
// Declare result variables
int nr;
double z;
int kshift;
// North pole region
if (jr < m_nside) {
nr = jr;
z = 1. - nr*nr*m_fact2;
kshift = 0;
}
// South pole region
else if (jr > 3*m_nside) {
nr = nl4 - jr;
z = nr*nr*m_fact2 - 1;
kshift = 0;
}
// Equatorial region
else {
nr = m_nside;
z = (2*m_nside-jr) * m_fact1;
kshift = (jr-m_nside) & 1;
}
// Computes the phi coordinate on the sphere, in [0,2Pi]
int jp = (jpll[face_num]*nr + ix - iy + 1 + kshift) / 2;
if (jp > nl4) jp -= nl4;
if (jp < 1) jp += nl4;
// Computes Theta and Phi
*theta = std::acos(z);
*phi = (jp - (kshift+1)*0.5) * (gammalib::pihalf / nr);
// Return
return;
}
/***********************************************************************//**
* @brief Returns pixel which contains angular coordinates (z,phi)
*
* @param[in] z Cosine of zenith angle - cos(theta).
* @param[in] phi Azimuth angle in radians.
***************************************************************************/
int GHealpix::ang2pix_z_phi_ring(double z, double phi) const
{
// Initialise pixel
int ipix = 0;
// Setup
double za = fabs(z);
double tt = gammalib::modulo(phi, gammalib::twopi) * gammalib::inv_pihalf; // in [0,4)
// Equatorial region
if (za <= gammalib::twothird) {
double temp1 = m_nside*(0.5+tt);
double temp2 = m_nside*z*0.75;
int jp = int(temp1-temp2); // index of ascending edge line
int jm = int(temp1+temp2); // index of descending edge line
int ir = m_nside + 1 + jp - jm; // in {1,2n+1}
int kshift = 1 - (ir & 1); // kshift=1 if ir even, 0 otherwise
int ip = (jp+jm-m_nside+kshift+1)/2; // in {0,4n-1}
ip = int(gammalib::modulo(ip,4*m_nside));
ipix = m_ncap + (ir-1)*4*m_nside + ip;
}
// North & South polar caps
else {
double tp = tt - int(tt);
double tmp = m_nside * std::sqrt(3*(1-za));
int jp = int(tp*tmp); // increasing edge line index
int jm = int((1.0-tp)*tmp); // decreasing edge line index
int ir = jp + jm + 1; // ring number counted from the closest pole
int ip = int(tt*ir); // in {0,4*ir-1}
ip = int(gammalib::modulo(ip,4*ir));
if (z>0)
ipix = 2*ir*(ir-1) + ip;
else
ipix = m_num_pixels - 2*ir*(ir+1) + ip;
}
// Return pixel
return ipix;
}
/***********************************************************************//**
* @brief Returns pixel which contains angular coordinates (z,phi)
*
* @param[in] z Cosine of zenith angle - cos(theta).
* @param[in] phi Azimuth angle in radians.
***************************************************************************/
int GHealpix::ang2pix_z_phi_nest(double z, double phi) const
{
// Initialise face and pixel numbers
int face_num;
int ix;
int iy;
// Setup
double za = fabs(z);
double tt = gammalib::modulo(phi, gammalib::twopi) * gammalib::inv_pihalf; // in [0,4)
// Equatorial region
if (za <= gammalib::twothird) {
double temp1 = ns_max*(0.5+tt);
double temp2 = ns_max*z*0.75;
int jp = int(temp1-temp2); // index of ascending edge line
int jm = int(temp1+temp2); // index of descending edge line
int ifp = jp >> order_max; // in {0,4}
int ifm = jm >> order_max;
if (ifp == ifm) // faces 4 to 7
face_num = (ifp==4) ? 4: ifp+4;
else if (ifp < ifm) // (half-)faces 0 to 3
face_num = ifp;
else // (half-)faces 8 to 11
face_num = ifm + 8;
ix = jm & (ns_max-1);
iy = ns_max - (jp & (ns_max-1)) - 1;
}
// Polar region, za > 2/3
else {
int ntt = int(tt);
double tp = tt-ntt;
double tmp = ns_max * std::sqrt(3*(1-za));
int jp = int(tp*tmp); // increasing edge line index
int jm = int((1.0-tp)*tmp); // decreasing edge line index
if (jp >= ns_max) jp = ns_max-1; // for points too close to the boundary
if (jm >= ns_max) jm = ns_max-1;
if (z >= 0) {
face_num = ntt; // in {0,3}
ix = ns_max - jm - 1;
iy = ns_max - jp - 1;
}
else {
face_num = ntt + 8; // in {8,11}
ix = jp;
iy = jm;
}
}
// Get pixel
int ipf = xy2pix(ix, iy);
ipf >>= (2*(order_max - m_order)); // in {0, nside**2 - 1}
return ipf + (face_num<<(2*m_order)); // in {0, 12*nside**2 - 1}
}
/***********************************************************************//**
* @brief Get ring index north of cos(theta)
*
* @param[in] costheta Cosine of colatitude theta
*
* Returns the number of the next ring to the north of @a cos(theta). It may
* return 0; in this case @a costheta lies north of all rings.
*
* This method has been adapted from the ring_above() function located in
* the file healpix_base.cc in Healpix version 3.20.
***************************************************************************/
int GHealpix::ring_above(const double& costheta) const
{
// Initialise ring index
int iring;
// Get absolute cosine
double acostheta = std::abs(costheta);
// Are we in the equatorial region
if (acostheta <= gammalib::twothird) {
iring = int(m_nside * (2.0 - 1.5 * costheta));
}
// ... otherwise we're in the pole region
else {
iring = int(m_nside * std::sqrt(3.0 * (1.0 - acostheta)));
if (costheta <= 0.0) {
iring = 4 * m_nside - iring - 1;
}
}
// Return
return iring;
}
/***********************************************************************//**
* @brief Returns useful information about a given ring of the projection
*
* @param[in] ring The ring number (the number of the first ring is 1)
* @param[out] startpix The number of the first pixel in the ring
* @param[out] ringpix The number of pixels in the ring
* @param[out] shifted If @a true, the center of the first pixel is not at
* @a phi=0
*
* This method has been adapted from the get_ring_info_small() function
* located in the file healpix_base.cc in Healpix version 3.20.
***************************************************************************/
void GHealpix::get_ring_info(const int& ring,
int* startpix,
int* ringpix,
bool* shifted) const
{
// Handle ring in North polar cap
if (ring < m_nside) {
*shifted = true;
*ringpix = 4 * ring;
*startpix = 2 * ring * (ring-1);
}
// Handle ring in equatorial region
else if (ring < 3*m_nside) {
*shifted = ((ring-m_nside) & 1) == 0;
*ringpix = 4 * m_nside;
*startpix = m_ncap + (ring-m_nside) * *ringpix;
}
// Handle ring in South polar cap
else {
int nr = 4 * m_nside - ring;
*shifted = true;
*ringpix = 4 * nr;
*startpix = m_num_pixels - 2 * nr * (nr+1);
}
// Return
return;
}
/***********************************************************************//**
* @brief Returns useful information about a given ring of the projection
*
* @param[in] ring The ring number (the number of the first ring is 1)
* @param[out] startpix The number of the first pixel in the ring
* @param[out] ringpix The number of pixels in the ring
* @param[out] theta (radians)
* @param[out] shifted If @a true, the center of the first pixel is not at
* @a phi=0
*
* This method has been adapted from the get_ring_info2() function
* located in the file healpix_base.cc in Healpix version 3.20.
***************************************************************************/
void GHealpix::get_ring_info(const int& ring,
int* startpix,
int* ringpix,
double* theta,
bool* shifted) const
{
//
int northring = (ring > 2 * m_nside) ? 4 * m_nside - ring : ring;
// Are we in the North?
if (northring < m_nside) {
double tmp = northring * northring * m_fact2;
double costheta = 1.0 - tmp;
double sintheta = std::sqrt(tmp * (2.0-tmp));
*startpix = 2 * northring * (northring - 1);
*ringpix = 4 * northring;
*theta = std::atan2(sintheta, costheta);
*shifted = true;
}
else {
*theta = std::acos((2.0 * m_nside-northring) * m_fact1);
*ringpix = 4 * m_nside;
*shifted = ((northring - m_nside) & 1) == 0;
*startpix = m_ncap + (northring - m_nside) * *ringpix;
}
// Are we in the southern hemisphere?
if (northring != ring) {
*theta = gammalib::pi - *theta;
*startpix = m_num_pixels - *startpix - *ringpix;
}
// Return
return;
}
/***********************************************************************//**
* @brief Return interpolator
*
* @param[in] theta Colatitude of direction (radian, the North pole is at theta=0)
* @param[in] phi Longitude of direction (radians)
*
* @exception GException::invalid_argument
* Invalid @p theta argument
*
* Returns a bilinear pixel interpolator for a given sky direction.
*
* This method has been adapted from the get_interpol() function
* located in the file healpix_base.cc in Healpix version 3.20.
***************************************************************************/
GBilinear GHealpix::interpolator(const double& theta, const double& phi) const
{
// Allocate interpolator
GBilinear interpolator;
// Check that theta is valid
if (theta < 0.0 || theta > gammalib::pi) {
std::string msg = "Colatitude "+gammalib::str(theta)+" is outside "
"valid range [0,pi].";
throw GException::invalid_argument(G_INTERPOLATOR, msg);
}
// Prepare computation
double costheta = std::cos(theta);
int ir1 = ring_above(costheta); // Ring above actual colatitude
int ir2 = ir1 + 1; // Ring below actual colatitude
int sp; // Start pixel in ring
int nr; // Number of pixels in ring
double theta1; // Colatitude of ring above
double theta2; // Colatitude of ring below
bool shift;
// Compute interpolating pixels and phi weights if the colatitude is not
// North of all rings (if we're North of all rings, ir1=0)
if (ir1 > 0) {
get_ring_info(ir1, &sp, &nr, &theta1, &shift);
double dphi = gammalib::twopi / nr; // Phi spacing of pixels
double tmp = (phi/dphi - 0.5*shift);
int i1 = (tmp < 0.0) ? int(tmp)-1 : int(tmp);
double w1 = (phi - (i1+0.5*shift)*dphi) / dphi;
int i2 = i1 + 1;
if (i1 < 0) {
i1 += nr;
}
if (i2 >= nr) {
i2 -= nr;
}
interpolator.index1() = sp + i1;
interpolator.index2() = sp + i2;
interpolator.weight1() = 1.0 - w1;
interpolator.weight2() = w1;
}
// Compute interpolating pixels and phi weights is the colatitude is not
// South of all rings (if we're South of all rings, ir2=4*m_nside)
if (ir2 < (4*m_nside)) {
get_ring_info(ir2, &sp, &nr, &theta2, &shift);
double dphi = gammalib::twopi / nr; // Phi spacing of pixels
double tmp = (phi/dphi - 0.5*shift);
int i1 = (tmp < 0.0) ? int(tmp)-1 : int(tmp);
double w1 = (phi - (i1+0.5*shift)*dphi) / dphi;
int i2 = i1 + 1;
if (i1 < 0) {
i1 += nr;
}
if (i2 >= nr) {
i2 -= nr;
}
interpolator.index3() = sp + i1;
interpolator.index4() = sp + i2;
interpolator.weight3() = 1.0 - w1;
interpolator.weight4() = w1;
}
// Now handle the special case that the colatitude is North of all
// rings
if (ir1 == 0) {
double wtheta = theta/theta2;
interpolator.weight3() *= wtheta;
interpolator.weight4() *= wtheta;
double fac = (1.0-wtheta)*0.25;
interpolator.weight1() = fac;
interpolator.weight2() = fac;
interpolator.weight3() += fac;
interpolator.weight4() += fac;
interpolator.index1() = (interpolator.index3() + 2) & 3;
interpolator.index2() = (interpolator.index4() + 2) & 3;
}
// ... and now the case that the colatitude is South of all rings
else if (ir2 == 4*m_nside) {
double wtheta = (theta-theta1) / (gammalib::pi-theta1);
interpolator.weight1() *= (1.0 - wtheta);
interpolator.weight2() *= (1.0 - wtheta);
double fac = wtheta*0.25;
interpolator.weight1() += fac;
interpolator.weight2() += fac;
interpolator.weight3() = fac;
interpolator.weight4() = fac;
interpolator.index3() = ((interpolator.index1() + 2) & 3) + m_num_pixels - 4;
interpolator.index4() = ((interpolator.index2() + 2) & 3) + m_num_pixels - 4;
}
// ... and now multiply-in the theta weights for the general case
else {
double wtheta = (theta-theta1) / (theta2-theta1);
interpolator.weight1() *= (1.0 - wtheta);
interpolator.weight2() *= (1.0 - wtheta);
interpolator.weight3() *= wtheta;
interpolator.weight4() *= wtheta;
}
// If we have a nested pixel scheme then convert now the ring
// indices into nested indices
if (m_ordering == 1) {
interpolator.index1() = ring2nest(interpolator.index1());
interpolator.index2() = ring2nest(interpolator.index2());
interpolator.index3() = ring2nest(interpolator.index3());
interpolator.index4() = ring2nest(interpolator.index4());
}
// Return interpolator
return interpolator;
}
/***********************************************************************//**
* @brief Integer n that fulfills n*n <= arg < (n+1)*(n+1)
*
* @param[in] arg Argument.
*
* Returns the integer @a n, which fulfills @a n*n <= arg < (n+1)*(n+1).
***************************************************************************/
unsigned int GHealpix::isqrt(unsigned int arg) const
{
// Return
return unsigned(std::sqrt(arg+0.5));
}
/***********************************************************************//**
* @brief Return 3D vector
*
* @param[in] z Z value.
* @param[in] phi Phi value.
* @return 3D vector
*
* This method has been adapted from the set_z_phi() function located in the
* file vec3.h in Healpix version 3.20.
***************************************************************************/
GVector GHealpix::set_z_phi(const double& z, const double& phi) const
{
// Initialise 3D vector
GVector vector(3);
// Assign elements
double sintheta = std::sqrt((1.0 - z) * (1.0 + z));
vector[0] = sintheta * std::cos(phi);
vector[1] = sintheta * std::sin(phi);
vector[2] = z;
// Return vector
return vector;
}